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fix: channel bidirectional routing — emit TurnCompleteEvent on all id… (#43)
* fix: channel bidirectional routing — emit TurnCompleteEvent on all idle transitions Bridge previously only emitted TurnCompleteEvent for MQ-initiated turns (those with a correlation_id in _active_sends). Server-UI-initiated turns went idle without emitting TurnCompleteEvent, so the Discord bot's StreamingMessage never finalized — content accumulated in the buffer and collided with the next Discord-triggered response. Now TurnCompleteEvent is emitted unconditionally on every idle transition. correlation_id is empty for non-MQ turns; SDK client filters by correlation_id so existing consumers are unaffected. * fix: remove unused variable flagged by ruff
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@@ -0,0 +1,69 @@
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"""Tests for bridge event publishing — TurnCompleteEvent on idle transitions."""
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from unittest.mock import MagicMock, patch
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from turnstone.mq.bridge import Bridge
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from turnstone.mq.protocol import StateChangeEvent, TurnCompleteEvent
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def _make_bridge():
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"""Create a Bridge with a mock broker (no Redis or HTTP needed)."""
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broker = MagicMock()
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bridge = Bridge(server_url="http://localhost:8080", broker=broker, node_id="test-node")
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return bridge
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class TestIdleTurnComplete:
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"""TurnCompleteEvent should be emitted on every idle transition."""
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def test_idle_emits_turn_complete_with_correlation_id(self):
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"""Bridge-initiated turn: TurnCompleteEvent has the correlation_id."""
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bridge = _make_bridge()
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bridge._active_sends["ws-1"] = "cid-abc"
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published = []
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with patch.object(
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bridge, "_publish_ws", side_effect=lambda ws, ev: published.append((ws, ev))
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):
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bridge._handle_global_event({"type": "ws_state", "ws_id": "ws-1", "state": "idle"})
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turn_completes = [(ws, ev) for ws, ev in published if isinstance(ev, TurnCompleteEvent)]
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assert len(turn_completes) == 1
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ws, ev = turn_completes[0]
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assert ws == "ws-1"
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assert ev.correlation_id == "cid-abc"
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# correlation_id should be removed from _active_sends
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assert "ws-1" not in bridge._active_sends
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def test_idle_emits_turn_complete_without_correlation_id(self):
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"""Server-UI-initiated turn: TurnCompleteEvent has empty correlation_id."""
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bridge = _make_bridge()
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# No entry in _active_sends for this workstream
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published = []
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with patch.object(
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bridge, "_publish_ws", side_effect=lambda ws, ev: published.append((ws, ev))
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):
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bridge._handle_global_event({"type": "ws_state", "ws_id": "ws-2", "state": "idle"})
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turn_completes = [(ws, ev) for ws, ev in published if isinstance(ev, TurnCompleteEvent)]
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assert len(turn_completes) == 1
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ws, ev = turn_completes[0]
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assert ws == "ws-2"
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assert ev.correlation_id == ""
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def test_non_idle_state_does_not_emit_turn_complete(self):
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"""Non-idle state transitions should emit StateChangeEvent but not TurnCompleteEvent."""
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bridge = _make_bridge()
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published = []
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with patch.object(
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bridge, "_publish_ws", side_effect=lambda ws, ev: published.append((ws, ev))
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):
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bridge._handle_global_event({"type": "ws_state", "ws_id": "ws-3", "state": "thinking"})
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state_changes = [ev for _, ev in published if isinstance(ev, StateChangeEvent)]
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turn_completes = [ev for _, ev in published if isinstance(ev, TurnCompleteEvent)]
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assert len(state_changes) == 1
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assert state_changes[0].state == "thinking"
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assert len(turn_completes) == 0
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@@ -312,6 +312,59 @@ class TestParseFooter:
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# ---------------------------------------------------------------------------
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class TestWsEventFinalization:
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"""TurnCompleteEvent should finalize streaming messages in the Discord bot."""
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def test_turn_complete_finalizes_streaming(self):
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"""ContentEvent + TurnCompleteEvent(correlation_id='') finalizes the message."""
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from turnstone.channels.discord.bot import TurnstoneBot
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from turnstone.mq.protocol import ContentEvent, TurnCompleteEvent
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bot = MagicMock(spec=TurnstoneBot)
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bot.config = MagicMock()
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bot.config.max_message_length = 2000
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bot.config.streaming_edit_interval = 1.5
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bot.config.auto_approve = False
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bot.config.auto_approve_tools = []
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bot._streaming = {}
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# Use the real _on_ws_event method
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bot._on_ws_event = TurnstoneBot._on_ws_event.__get__(bot, TurnstoneBot)
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thread = AsyncMock()
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# Feed content event
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content_raw = ContentEvent(ws_id="ws-1", text="Hello world").to_json()
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_run(bot._on_ws_event("ws-1", thread, content_raw))
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# StreamingMessage should exist
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assert "ws-1" in bot._streaming
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# Feed turn complete with empty correlation_id (server-UI-initiated)
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complete_raw = TurnCompleteEvent(ws_id="ws-1", correlation_id="").to_json()
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_run(bot._on_ws_event("ws-1", thread, complete_raw))
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# StreamingMessage should be removed and finalized
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assert "ws-1" not in bot._streaming
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def test_turn_complete_no_streaming_is_noop(self):
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"""TurnCompleteEvent without prior content should not error."""
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from turnstone.channels.discord.bot import TurnstoneBot
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from turnstone.mq.protocol import TurnCompleteEvent
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bot = MagicMock(spec=TurnstoneBot)
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bot._streaming = {}
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bot._on_ws_event = TurnstoneBot._on_ws_event.__get__(bot, TurnstoneBot)
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thread = AsyncMock()
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complete_raw = TurnCompleteEvent(ws_id="ws-1", correlation_id="").to_json()
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_run(bot._on_ws_event("ws-1", thread, complete_raw))
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# No error, no streaming message
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assert "ws-1" not in bot._streaming
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class TestChannelCLI:
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"""Tests for the channel CLI entry point."""
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@@ -789,12 +789,13 @@ class Bridge:
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)
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)
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# Completion detection
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# Completion detection — emit for all idle transitions so
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# channel adapters can finalize streaming messages even when
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# the turn was initiated from the server UI (no correlation_id).
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if state == "idle":
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with self._lock:
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cid = self._active_sends.pop(ws_id, None)
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if cid:
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self._publish_ws(ws_id, TurnCompleteEvent(ws_id=ws_id, correlation_id=cid))
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self._publish_ws(ws_id, TurnCompleteEvent(ws_id=ws_id, correlation_id=cid or ""))
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elif etype == "ws_rename":
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self._publish_global(WorkstreamRenameEvent(ws_id=ws_id, name=data.get("name", "")))
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@@ -264,7 +264,8 @@ class TurnCompleteEvent(OutboundEvent):
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"""Emitted when a workstream finishes processing (returns to IDLE).
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This is a synthetic event produced by the bridge when it detects
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the ws_state transition to 'idle' after a send.
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the ws_state transition to 'idle'. ``correlation_id`` is set for
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MQ-initiated turns and empty for turns initiated from the server UI.
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"""
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type: str = "turn_complete"
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