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turnstone/examples
Patrick Buckley d54110ffcb feat(examples): Understone v0.3 — the Watch (lobby TV) + a livelier Vale
A read-only CRT spectator page served by the game process itself, plus
content depth. Input never flows through the Watch — it is the wall-mounted
terminal in the BBS room; chat remains the only actuator, so there is no
input channel to deadlock and no cross-origin surface (the page polls the
same origin that served it).

- /watch: one self-contained page (inline CSS/JS, no external assets),
  phosphor CRT styling. The base map paints once from /watch/world.json
  (terrain glyph rows + a glyph->color legend — the palette the text
  renderer has deliberately ignored since v0.1 finally gets its first
  renderer); players overlay as positioned glyphs repainted from
  /watch/state.json every 2s; the sidebar carries the roster with win
  stars, the Hall of Legends, and the Herald. SIGNAL LOST on poll failure;
  the bootstrap retries so a spectator arriving during a server blip
  recovers without a reload.
- Routes ride FastMCP custom_route on the existing process — read-only
  handlers with no awaits between reads (handlers and sync tools
  interleave on one event loop, so every response is a consistent
  snapshot).
- door_join/door_help advertise the Watch URL in http mode (stdio: none).
- Content: +5 monsters (one per tier; the gauntlet's first-in-tier foes
  preserved), +3 items smoothing the gear curve, +6 events; fight weight
  retuned to hold ~55% of encounter rolls. Zero geography churn.
- Review round: the Herald window is a plain list tail (id arithmetic
  under-reported the feed when AUTOINCREMENT ids gap — regression-pinned
  with sparse ids), and the bootstrap-retry fix above.

Tests 149 -> 166.
2026-06-13 04:40:40 -07:00
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