Files
turnstone/scripts
Patrick Buckley 4007fab855 fix(#900): close two vacuity holes the round-2 scenarios left open
Round-3 review, unprimed. Two of its majors were the new scenarios
asserting things they did not prove — the false-detector class this
campaign keeps returning to.

E8 never checked that the held /history was still OUTSTANDING when the
redial completed. The disconnect/send/wait_turn/redial sequence is
unbounded (wait_turn alone allows 45s), so on a slow box the payload
resolves while evtSource is still null, the PRESENCE term declines it, and
the run stamps dupes1-healed1 without ever evaluating the generation term.
It now fails loudly with the counter values instead. E7 gained the same
positive proof its siblings already carried: sse_opens == 0 only means
"nothing connected in 8s", which is not the same as "the held load
settled and its .finally chose not to reconnect".

E5's stated control was simply wrong, in three places. A hide nulls
evtSource, and connectSSE early-returns while hidden, so the scenario
cannot produce the non-null-but-not-OPEN source that readyState === OPEN
exists for — it exercises the presence term only. The earlier control
removed both terms at once, which is what disguised it. The readyState
half is covered by reasoning plus coord parity, and its correctness twin
IS covered through the render-time gate by E6/E8; that scope is now
written down rather than overclaimed. Coord's G5 has the same shape.

The retry floor becomes a shared export beside its jitter: four sites must
move together (both clients' arms, both non-occurrence windows) and it was
the only one of them with no single source of truth. Interactive's use of
the expression had no pin at all — reverting it to a bare 2000 would have
broken cross-client parity with the suite green. Coord's re-anchor still
raised ValueError rather than failing on a named assertion, and its first
replacement used a fixed window that truncated mid-expression.
2026-07-24 18:15:03 -07:00
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