Files
turnstone/examples/door-game/pyproject.toml
Patrick Buckley 393a6fc2b2 feat(examples): Understone v0.10 — the satchel, the ore-forge, and the vault
A game-loop mechanics patch: the satchel becomes a real stacking inventory,
forging now demands ore won in combat (not just gold), and a vault lets a
hero protect coin from ambush.

- Stacking satchel: the bag re-encodes from a flat id list to "id:qty"
  stacks, so potions stack (three Minor Potions fill one slot, not three)
  and materials ride alongside. satchel_max now caps distinct KINDS (3);
  per-kind quantity is unbounded. quaff/death-save still pull the strongest
  potion and ignore materials. One pure codec (engine/satchel.py) owns the
  encoding; the façade, the Watch, and the sim all decode through it — no
  three-way drift (the v0.9 single-source lesson). The codec parses a bare
  id as qty 1, so it can never silently drop a malformed stack.
- Ore-gated forge: ore is a material that drops from won dungeon-rung
  fights (and, less often, forest fights), stacks in the satchel, and is
  not buyable or sellable — you earn your edge by fighting for it. Forging
  now costs gold AND ore ((plus+1) ore per tier), so a rich-but-idle hero
  can no longer buy power at the dice table. The dungeon is now also the
  mine.
- The vault: deposit/withdraw at the inn moves coin to a strongbox that
  ambush cannot touch and that SURVIVES the Wyrm-win legacy reset — the
  carry-vs-protect decision the PvP economy was missing.
- Surfaced on both the /watch lobby TV and the in-chat door_status sheet:
  each hero's stacked satchel, carried gold, and vaulted gold.
- Tuning (the sim is the instrument): the ore gate added ~2 days to the
  Vale and ~1.6 to the Cinder Wastes; the greedy bot still slays the Wyrm
  3/3 on both, fully forged to +3/+3, so the loop is not stalled. Defaults
  held — no numbers needed retuning.

Four new banded settings (forge_ore_item, forge_ore_per_plus,
ore_dungeon_drop, ore_forest_chance); both worlds gained an ore item.
Schema mutated in place (banked column, satchel re-encoding) — pre-1.0, no
migration by design; a real migration story is owed at 1.0. Tests 382 ->
419; the vault-survives-rebirth invariant and the codec are revert-verified.
2026-06-13 04:40:40 -07:00

56 lines
1.1 KiB
TOML

[build-system]
requires = ["hatchling>=1.29"]
build-backend = "hatchling.build"
[project]
name = "understone"
version = "0.10.0"
description = "Understone — a BBS-style ANSI door game served over MCP."
requires-python = ">=3.11"
license = "Apache-2.0"
dependencies = [
"mcp>=1.27,<2",
]
[project.scripts]
understone = "understone.server:main"
[project.optional-dependencies]
test = ["pytest>=9.0"]
dev = ["ruff>=0.9", "mypy>=1.14"]
[tool.hatch.build.targets.wheel]
packages = ["understone"]
[tool.pytest.ini_options]
testpaths = ["tests"]
[tool.ruff]
target-version = "py311"
line-length = 100
[tool.ruff.lint]
select = ["E", "F", "W", "I", "N", "UP", "B", "A", "SIM", "TCH"]
ignore = ["E501"]
[tool.ruff.format]
quote-style = "double"
[tool.mypy]
python_version = "3.11"
strict = true
warn_return_any = true
warn_unused_configs = true
disallow_untyped_defs = true
disallow_incomplete_defs = true
check_untyped_defs = true
no_implicit_optional = true
[[tool.mypy.overrides]]
module = ["mcp", "mcp.*"]
ignore_missing_imports = true
[[tool.mypy.overrides]]
module = "tests.*"
disallow_untyped_defs = false