Closes PR #484 review findings (Copilot): the soft-cap pattern in
``ChatSession.set_watch_runner``'s dispatch closure was a non-atomic
two-call pair (``count_by_type`` then ``drop_oldest_by_type``) with
two separate lock acquisitions. A concurrent drain on the worker
thread (``USER_DRAIN`` / ``TOOL_DRAIN`` consuming ``"watch_triggered"``
entries via the ``"any"`` channel) could slip between the two calls,
making the drop a no-op. The dispatch closure also discarded
``drop_oldest_by_type``'s return value and unconditionally logged
``dropped_oldest=True``, so a no-op drop got reported as a successful
drop.
* New ``NudgeQueue.cap_at_or_drop_oldest(nudge_type, max_depth,
channel=None) -> bool`` does the count+drop in a single critical
section. Returns the actual outcome.
* Dispatch closure (``session.py:1410-1416``) now calls the helper and
uses its return value to gate the WARNING log line, so the log is
accurate when a drop did NOT happen.
* ``drop_oldest_by_type``'s docstring no longer overstates the
per-call lock as covering a count+drop pair — it points readers
to ``cap_at_or_drop_oldest`` for that contract.
7 new tests in ``TestCapAtOrDropOldest`` cover: below-cap no-op,
at-cap drop-oldest, above-cap drop-only-one (per-call), channel
filter, other-type isolation, ``max_depth <= 0`` defensive no-op,
no-match.
5708 non-live tests pass; ruff + mypy clean.
The github-code-quality bot finding ("Statement has no effect" on
``_protocol.py:939``'s ``...`` body) is a false positive — every
Protocol method in ``_protocol.py`` uses ``...`` as its body, which
is the canonical Python Protocol pattern. Replacing with ``pass``
would diverge from the file's existing style. No code change.
Closes review findings perf-2, q-3, bug-3.
The watch dispatch closure's soft-cap pre-check materialised the whole
queue snapshot via ``pending(channel="any")`` only to throw away the
text and count the type — wasteful at typical drain depths (cap-50 +
mixed producers means a 50-tuple allocation per fire just to read a
length). The other half of the cap pair (``drop_oldest_by_type``)
walked the *whole* queue regardless of channel, so a future producer
that enqueued ``"watch_triggered"`` on a different channel could be
dropped by the watch cap, and vice versa — silently surprising once
that producer existed.
Adds ``NudgeQueue.count_by_type(nudge_type, channel=None) -> int`` that
walks ``_items`` once under the queue lock without materialising
tuples; extends ``drop_oldest_by_type`` to take an optional ``channel``
filter so both halves can agree on the entry set being capped. The
watch dispatch closure now passes ``channel="any"`` to both —
consistent with where the closure enqueues — so a future channel split
can't bleed across producers.
Adds ``TestCountByType`` mirroring the existing ``TestDropOldestByType``
shape, plus a ``test_drop_oldest_by_type_channel_filter`` case pinning
the new optional argument's behaviour.
Adds an atomic drop-oldest-by-type operation to NudgeQueue used by
producers that need a per-type soft cap on their own queue depth.
The watch dispatcher (next commit in this stack) is the first user:
when "watch_triggered" saturates, the dispatch closure drops its
oldest entry under the queue lock so the count snapshot and drop
can't interleave with a concurrent enqueue from the same producer.
Implements watch-switchover plan section 3.1 — the producer-side soft
cap takes the place of the deleted _watch_pending maxsize=20 bound.
Other producers (idle_children, advisories) have natural rate limiters
already, so the helper is opt-in per producer rather than a global cap
in enqueue itself.
Adds the first concrete consumer of the wake trigger: when a coordinator
goes IDLE while interactive children are still running, a
``CoordinatorIdleObserver`` enqueues an ``idle_children`` nudge that the
``IdleNudgeWatcher`` then dispatches as a synthetic empty-user-turn
``send``. The model receives a system-reminder body listing the active
children (capped at 6 inline + 32 in the suggested ``wait_for_workstream``
call) and a nudge to block on them rather than reply prematurely.
Observer gates (in order): coord-only filter, skip if last assistant
turn used ``wait_for_workstream``, per-(ws, nudge_type) hard cap (3)
that resets only on non-wake leave-IDLE, active-children query,
``should_nudge`` cooldown. Console lifespan registers the observer
BEFORE the watcher so subscriber-fire order has the observer
enqueueing first on the same IDLE event.
Adds an opt-in ``valid_until`` predicate on ``NudgeQueue.enqueue``
(R9 from the design risk register) — drain re-checks the predicate
outside the queue lock; falsy / raising drops the entry without
delivering it. ``deliver_wake_nudge_from_queue`` now drains inline
before synthesizing the empty user turn so a stale predicate-drop
doesn't leave the wake send with empty content; ``_attach_pending_user_reminders``
consumes the pre-drained reminders via ``_wake_drained_reminders``.
The observer's ``valid_until`` uses ``count_workstreams_by_state``
(boolean check, no row fetch) instead of full ``list_workstreams``,
keeping the chat-loop user-attach path off the heavy query.
User-controlled child workstream names are sanitized
(``_sanitize_child_name``) before interpolation so a name like
``</thinking>...`` can't steer the model's reasoning channels through
the rendered body — the wire-boundary ``escape_wrapper_tags`` only
covers ``<system-reminder>`` / ``<tool_output>`` envelopes.
Adds the third metacog channel: an out-of-band wake that converts a
workstream's IDLE transition into a synthetic empty-user-turn ``send``
when the session has any-channel nudges queued. The ``IdleNudgeWatcher``
subscribes to ``SessionManager.subscribe_to_state``; on IDLE it dispatches
via ``session_worker.send`` with a no-op ``enqueue`` callback so a
busy-worker race silently drops without spawning a competing worker.
Wake-source-tag plumbing on ``ChatSession`` short-circuits metacog
detection on the synthetic empty input, suppresses queue producers
during the wake's own tool dispatch, and stamps ``_source = "system_nudge"``
on the synthetic user-message for audit / replay distinction. The tag
is saved / restored across ``_dispatch_pending_watch`` so watch chains
recursing off the wake are processed as normal user turns rather than
inheriting the wake's guards.
Generic ``install_idle_nudge_watcher`` / ``shutdown_idle_nudge_watchers``
helpers wire the watcher into both the interactive and coord lifespans
via a single ``app.state`` registry so both surfaces share the same
teardown contract.
Foundation for PR 3 (CoordinatorIdleObserver + idle_children formatter)
and PR 4 (watch dispatcher switchover).
Replaces the dual `_pending_user_advisories` / `_pending_tool_advisories`
list pair with a single channel-tagged `NudgeQueue` per session.
Producers tag entries with a channel ("user", "tool", or "any");
consumers drain by channel filter at their existing seams. Foundation
for the wake trigger (PR 2) and coordinator idle-children nudge (PR 3).
Existing nudges (start, correction, completion, denial, resume,
tool_error, repeat) keep their wire shape and drain timing — zero
behavior change. Cancel paths now `clear()` the unified queue.