Files
releases/internal/oracle/oracle.go
T
Johan Fylling 7bb6dbe36b Preparing for v1 API
Moving (most) source to v1 root package to prepare for v0/v1 API separation.

Signed-off-by: Johan Fylling <johan.dev@fylling.se>
2024-12-12 15:09:03 +01:00

252 lines
6.6 KiB
Go

package oracle
import (
"errors"
"github.com/open-policy-agent/opa/v1/ast"
)
// Error defines the structure of errors returned by the oracle.
type Error struct {
Code string `json:"code"`
}
func (e Error) Error() string {
return e.Code
}
// Oracle implements different queries over ASTs, e.g., find definition.
type Oracle struct {
}
// New returns a new Oracle object.
func New() *Oracle {
return &Oracle{}
}
// DefinitionQuery defines a Rego definition query.
type DefinitionQuery struct {
Filename string // name of file to search for position inside of
Pos int // position to search for
Modules map[string]*ast.Module // workspace modules; buffer may shadow a file inside the workspace
Buffer []byte // buffer that overrides module with filename
}
var (
// ErrNoDefinitionFound indicates the position was valid but no matching definition was found.
ErrNoDefinitionFound = Error{Code: "oracle_no_definition_found"}
// ErrNoMatchFound indicates the position was invalid.
ErrNoMatchFound = Error{Code: "oracle_no_match_found"}
)
// DefinitionQueryResult defines output of a definition query.
type DefinitionQueryResult struct {
Result *ast.Location `json:"result"`
}
// FindDefinition returns the location of the definition referred to by the symbol
// at the position in q.
func (o *Oracle) FindDefinition(q DefinitionQuery) (*DefinitionQueryResult, error) {
// TODO(tsandall): how can we cache the results of compilation and parsing so that
// multiple queries can be executed without having to re-compute the same values?
// Ditto for caching across runs. Avoid repeating the same work.
// NOTE(sr): "SetRuleTree" because it's needed for compiler.GetRulesExact() below
compiler, parsed, err := compileUpto("SetRuleTree", q.Modules, q.Buffer, q.Filename)
if err != nil {
return nil, err
}
mod, ok := compiler.Modules[q.Filename]
if !ok {
return nil, ErrNoMatchFound
}
stack := findContainingNodeStack(mod, q.Pos)
if len(stack) == 0 {
return nil, ErrNoMatchFound
}
// Walk outwards from the match location, attempting to find the definition via
// references to imports or other rules. This handles intra-module, intra-package,
// and inter-package references.
for i := len(stack) - 1; i >= 0; i-- {
if term, ok := stack[i].(*ast.Term); ok {
if ref, ok := term.Value.(ast.Ref); ok {
prefix := ref.ConstantPrefix()
if rules := compiler.GetRulesExact(prefix); len(rules) > 0 {
return &DefinitionQueryResult{rules[0].Location}, nil
}
for _, imp := range parsed.Imports {
if path, ok := imp.Path.Value.(ast.Ref); ok {
if prefix.HasPrefix(path) {
return &DefinitionQueryResult{imp.Path.Location}, nil
}
}
}
}
}
}
// If the match is a variable, walk inward to find the first occurrence of the variable
// in function arguments or the body.
top := stack[len(stack)-1]
if term, ok := top.(*ast.Term); ok {
if name, ok := term.Value.(ast.Var); ok {
for i := 0; i < len(stack); i++ {
switch node := stack[i].(type) {
case *ast.Rule:
if match := walkToFirstOccurrence(node.Head.Args, name); match != nil {
return &DefinitionQueryResult{match.Location}, nil
}
case ast.Body:
if match := walkToFirstOccurrence(node, name); match != nil {
return &DefinitionQueryResult{match.Location}, nil
}
}
}
}
}
return nil, ErrNoDefinitionFound
}
func walkToFirstOccurrence(node ast.Node, needle ast.Var) (match *ast.Term) {
ast.WalkNodes(node, func(x ast.Node) bool {
if match == nil {
switch x := x.(type) {
case *ast.SomeDecl:
// NOTE(tsandall): The visitor doesn't traverse into some decl terms
// so special case here.
for i := range x.Symbols {
if x.Symbols[i].Value.Compare(needle) == 0 {
match = x.Symbols[i]
break
}
}
case *ast.Term:
if x.Value.Compare(needle) == 0 {
match = x
}
}
}
return match != nil
})
return match
}
func compileUpto(stage string, modules map[string]*ast.Module, bs []byte, filename string) (*ast.Compiler, *ast.Module, error) {
compiler := ast.NewCompiler()
if stage != "" {
compiler = compiler.WithStageAfter(stage, ast.CompilerStageDefinition{
Name: "halt",
Stage: func(_ *ast.Compiler) *ast.Error {
return &ast.Error{
Code: "halt",
}
},
})
}
var module *ast.Module
if len(bs) > 0 {
var err error
module, err = ast.ParseModule(filename, string(bs))
if err != nil {
return nil, nil, err
}
} else {
module = modules[filename]
}
if modules == nil {
modules = map[string]*ast.Module{}
}
if len(bs) > 0 {
modules[filename] = module
}
compiler.Compile(modules)
if stage != "" {
if err := halted(compiler); err != nil {
return nil, nil, err
}
}
return compiler, module, nil
}
func halted(c *ast.Compiler) error {
if c.Failed() && len(c.Errors) == 1 && c.Errors[0].Code == "halt" {
return nil
} else if len(c.Errors) > 0 {
return c.Errors
}
// NOTE(tsandall): this indicate an internal error in the compiler and should
// not be reachable.
return errors.New("unreachable: did not halt")
}
func findContainingNodeStack(module *ast.Module, pos int) []ast.Node {
var matches []ast.Node
ast.WalkNodes(module, func(x ast.Node) bool {
minLoc, maxLoc := getLocMinMax(x)
if pos < minLoc || pos >= maxLoc {
return true
}
matches = append(matches, x)
return false
})
return matches
}
func getLocMinMax(x ast.Node) (int, int) {
if x.Loc() == nil {
return -1, -1
}
loc := x.Loc()
minOff := loc.Offset
// Special case bodies because location text is only for the first expr.
if body, ok := x.(ast.Body); ok {
last := findLastExpr(body)
extraLoc := last.Loc()
if extraLoc == nil {
return -1, -1
}
return minOff, extraLoc.Offset + len(extraLoc.Text)
}
return minOff, minOff + len(loc.Text)
}
// findLastExpr returns the last expression in an ast.Body that has not been generated
// by the compiler. It's used to cope with the fact that a compiler stage before SetRuleTree
// has rewritten the rule bodies slightly. By ignoring appended generated body expressions,
// we can still use the "circling in on the variable" logic based on node locations.
func findLastExpr(body ast.Body) *ast.Expr {
for i := len(body) - 1; i >= 0; i-- {
if !body[i].Generated {
return body[i]
}
}
// NOTE(sr): I believe this shouldn't happen -- we only ever start circling in on a node
// inside a body if there's something in that body. A body that only consists of generated
// expressions should not appear here. Either way, the caller deals with `nil` returned by
// this helper.
return nil
}