* perf: cut per-instance CPU cost of shared socket.io Redis pub/sub channel
Profiling a multi-instance deployment (py-spy --gil) showed ~44% of worker
CPU in the socket.io pub/sub listener. Two causes, two fixes:
- Add hiredis so redis-py parses the RESP protocol in C instead of pure
Python (redis/_parsers/resp3.py alone accounted for ~28% of GIL samples;
redis-py auto-selects the hiredis parser when importable).
- Subclass AsyncRedisManager to drop emits whose target room has no local
participants before upstream _handle_emit re-encodes the full packet.
Every instance receives every emit published on the shared channel, so
with N instances all but the hosting one were paying full packet
re-serialization per message just to deliver it to nobody. Broadcasts
(room=None) are unaffected.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q9CQ9qnp3sZGYQQwztsCJT
* fix: restrict pub/sub emit early-out to string rooms
Adversarial review against python-socketio 5.16.2 found one divergence
from upstream: for a degenerate empty-sequence room (emit to room=[]) on
an instance whose namespace has no local clients, the filter's
get_participants probe raises IndexError from room[0] where upstream
returns silently at the namespace guard and still publishes to Redis.
Open WebUI only ever emits to scalar string rooms or room=None, so the
case is unreachable today; guard on isinstance(room, str) anyway so any
non-string room shape passes through to upstream behavior unchanged.
Every open-webui emit uses a string room, so the fast path still covers
all real traffic.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q9CQ9qnp3sZGYQQwztsCJT
* Update requirements.txt
* Update pyproject.toml
* Update requirements-min.txt
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Co-authored-by: Claude <noreply@anthropic.com>
get_event_call() routed execute:python / execute:tool events to a client-supplied session_id after only checking the session was connected, not that it belonged to the requester. Verify the target session is owned by the requesting user (metadata user_id) before delivering, so a client cannot route code/tool execution into another user's session.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
These were the only two ydoc Socket.IO handlers missing the SESSION_POOL guard that
every sibling (join/state/update) enforces. With always_connect=True admitting
unauthenticated sockets, a client that knew a note's document_id could broadcast
spoofed awareness (cursors/presence) and fake ydoc:user:left events into a live
editing room, attributed to any client-supplied user_id.
Both handlers now require an authenticated SESSION_POOL session; the awareness handler
additionally requires prior ydoc:document:join (room membership); and the broadcast
user_id is fixed to the authenticated identity instead of the client-supplied value,
removing the impersonation. Document content was never reachable (ydoc:document:update
already enforces write permission).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
SESSION_POOL caches user.role at connection time and never refreshes it. When an admin demotes or deletes a user, their socket sessions retain the old cached role until voluntary disconnect, allowing continued use of admin-gated socket features (ydoc editing, channel access).
Adds disconnect_user_sessions() helper that disconnects all sockets for a user ID. Called from update_user_by_id (on role change) and delete_user_by_id. The client auto-reconnects and re-authenticates with fresh DB data.
Replace bare except clauses with except Exception to follow Python best practices and avoid catching unexpected system exceptions like KeyboardInterrupt and SystemExit.
Three improvements to the socket event emitter hot path (when realtime chat save is enabled):
1. Wrap all synchronous Chats.* DB calls in asyncio.to_thread() to avoid blocking the event loop during streaming. With N concurrent users, sync DB calls serialize all writes and block socket event delivery.
2. Only persist final (done=True) status events to DB. Intermediate statuses (tool calling progress, web search progress, etc.) are ephemeral UI-only data already delivered via socket — writing every one to DB is unnecessary I/O.
3. Convert if/if/if chain to if/elif since event types are mutually exclusive, avoiding unnecessary string comparisons after a match.
Add null check in list comprehension before accessing session['id']. When a session_id exists in the room but has been removed from SESSION_POOL, the function now skips it instead of crashing with TypeError.