Files
FFU/FFUDevelopment/FFUUI.Core/FFUUI.Core.Winget.psm1
T
rbalsleyMSFT d7d0cb3a06 Refactor: Centralize UI event handlers and abstract list clearing
Moves UI event handling logic from the main script into a dedicated core module to improve separation of concerns.

Introduces a new shared function, `Clear-ListViewContent`, to consolidate duplicated logic for clearing list views. This generic function handles user confirmation, data source clearing, and UI updates for multiple tabs, significantly reducing code redundancy.
2025-06-19 12:11:57 -07:00

706 lines
33 KiB
PowerShell

# FFU UI Core Logic Module - Winget Functionality
# Contains UI-layer logic for the Winget functionality in the "Applications" tab.
# -----------------------------------------------------------------------------
# SECTION: Winget UI Functions (Moved from BuildFFUVM_UI.ps1)
# -----------------------------------------------------------------------------
# Function to search for Winget apps
function Search-WingetApps {
param(
[Parameter(Mandatory = $true)]
[psobject]$State
)
try {
$searchQuery = $State.Controls.txtWingetSearch.Text
if ([string]::IsNullOrWhiteSpace($searchQuery)) { return }
# Get current items from the ListView
$currentItemsInListView = @()
if ($null -ne $State.Controls.lstWingetResults.ItemsSource) {
$currentItemsInListView = @($State.Controls.lstWingetResults.ItemsSource)
}
elseif ($State.Controls.lstWingetResults.HasItems) {
$currentItemsInListView = @($State.Controls.lstWingetResults.Items)
}
# Store selected apps from the current view
$selectedAppsFromView = @($currentItemsInListView | Where-Object { $_.IsSelected })
# Search for new apps, which are streamed directly as PSCustomObjects
# with the required properties for performance.
$searchedAppResults = Search-WingetPackagesPublic -Query $searchQuery
WriteLog "Found $($searchedAppResults.Count) apps matching query '$searchQuery'."
$finalAppList = [System.Collections.Generic.List[object]]::new()
$addedAppIds = [System.Collections.Generic.HashSet[string]]::new([System.StringComparer]::OrdinalIgnoreCase)
# Add previously selected apps first
foreach ($app in $selectedAppsFromView) {
$finalAppList.Add($app)
$addedAppIds.Add($app.Id) | Out-Null
}
# Add new search results, avoiding duplicates of already added (selected) apps
foreach ($result in $searchedAppResults) {
if (-not $addedAppIds.Contains($result.Id)) {
$finalAppList.Add($result)
$addedAppIds.Add($result.Id) | Out-Null # Track added IDs to prevent duplicates from search results themselves
}
}
# Update the ListView's ItemsSource using the passed-in State object
$State.Controls.lstWingetResults.ItemsSource = $finalAppList.ToArray()
}
catch {
[System.Windows.MessageBox]::Show("Error searching for apps: $_", "Error", "OK", "Error")
}
}
# Function to save selected apps to JSON
function Save-WingetList {
param(
[Parameter(Mandatory = $true)]
[psobject]$State
)
try {
$selectedApps = $State.Controls.lstWingetResults.Items | Where-Object { $_.IsSelected }
if (-not $selectedApps) {
[System.Windows.MessageBox]::Show("No apps selected to save.", "Warning", "OK", "Warning")
return
}
$appList = @{
apps = @($selectedApps | ForEach-Object {
[ordered]@{
name = $_.Name
id = $_.Id
source = $_.Source.ToLower()
}
})
}
$sfd = New-Object System.Windows.Forms.SaveFileDialog
$sfd.Filter = "JSON files (*.json)|*.json"
$sfd.Title = "Save App List"
# Correctly get the path from the UI control via the State object
$sfd.InitialDirectory = $State.Controls.txtApplicationPath.Text
$sfd.FileName = "AppList.json"
if ($sfd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) {
$appList | ConvertTo-Json -Depth 10 | Set-Content $sfd.FileName -Encoding UTF8
[System.Windows.MessageBox]::Show("App list saved successfully.", "Success", "OK", "Information")
}
}
catch {
[System.Windows.MessageBox]::Show("Error saving app list: $_", "Error", "OK", "Error")
}
}
# Function to import app list from JSON
function Import-WingetList {
param(
[Parameter(Mandatory = $true)]
[psobject]$State
)
try {
$ofd = New-Object System.Windows.Forms.OpenFileDialog
$ofd.Filter = "JSON files (*.json)|*.json"
$ofd.Title = "Import App List"
# Correctly get the path from the UI control via the State object
$ofd.InitialDirectory = $State.Controls.txtApplicationPath.Text
if ($ofd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) {
$importedAppsData = Get-Content $ofd.FileName -Raw | ConvertFrom-Json
$newAppListForItemsSource = [System.Collections.Generic.List[object]]::new()
if ($null -ne $importedAppsData.apps) {
foreach ($appInfo in $importedAppsData.apps) {
$newAppListForItemsSource.Add([PSCustomObject]@{
IsSelected = $true # Imported apps are marked as selected
Name = $appInfo.name
Id = $appInfo.id
Version = "" # Will be populated when searching or if data exists
Source = $appInfo.source
DownloadStatus = ""
})
}
}
$State.Controls.lstWingetResults.ItemsSource = $newAppListForItemsSource.ToArray()
[System.Windows.MessageBox]::Show("App list imported successfully.", "Success", "OK", "Information")
}
}
catch {
[System.Windows.MessageBox]::Show("Error importing app list: $_", "Error", "OK", "Error")
}
}
# --------------------------------------------------------------------------
# SECTION: Winget Management Functions (Moved from FFUUI.Core.psm1)
# --------------------------------------------------------------------------
function Search-WingetPackagesPublic {
[CmdletBinding()]
param(
[Parameter(Mandatory = $true)]
[string]$Query
)
WriteLog "Searching Winget packages with query: '$Query'"
try {
# Stream results directly from Find-WinGetPackage and convert them to simple PSCustomObjects
# on the fly using Select-Object with calculated properties. This is significantly faster
# for large datasets as it avoids holding complex objects in memory and bypasses the
# expensive formatting system for the raw results.
Find-WinGetPackage -Query $Query -ErrorAction Stop |
Select-Object -Property @{Name = 'IsSelected'; Expression = { $false } },
Name,
Id,
Version,
Source,
@{Name = 'DownloadStatus'; Expression = { '' } }
}
catch {
WriteLog "Error during Winget search: $($_.Exception.Message)"
# Return an empty array or throw, depending on desired UI policy
return @()
}
}
function Test-WingetCLI {
[CmdletBinding()]
param()
$minVersion = [version]"1.8.1911"
# Check Winget CLI
$wingetCmd = Get-Command -Name winget -ErrorAction SilentlyContinue
if (-not $wingetCmd) {
return @{
Version = "Not installed"
Status = "Not installed - Install from Microsoft Store"
}
}
# Get and check version
$wingetVersion = & winget.exe --version
if ($wingetVersion -match 'v?(\d+\.\d+.\d+)') {
$version = [version]$matches[1]
if ($version -lt $minVersion) {
return @{
Version = $version.ToString()
Status = "Update required - Install from Microsoft Store"
}
}
return @{
Version = $version.ToString()
Status = $version.ToString()
}
}
return @{
Version = "Unknown"
Status = "Version check failed"
}
}
function Install-WingetComponents {
[CmdletBinding()]
param(
# Add parameter to accept a script block for UI updates
[Parameter(Mandatory)]
[scriptblock]$UiUpdateCallback
)
$minVersion = [version]"1.8.1911"
$module = $null
try {
# Check and update PowerShell Module
$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue
if (-not $module -or $module.Version -lt $minVersion) {
WriteLog "Winget module needs install/update. Attempting..."
# Invoke the callback provided by the UI script to update status
# Note: We don't have the CLI version readily available here, pass a placeholder or adjust if needed.
& $UiUpdateCallback "Checking..." "Installing..."
# Store and modify PSGallery trust setting temporarily if needed
$PSGalleryTrust = (Get-PSRepository -Name 'PSGallery').InstallationPolicy
if ($PSGalleryTrust -eq 'Untrusted') {
Set-PSRepository -Name 'PSGallery' -InstallationPolicy Trusted
}
# Install/Update the module
Install-Module -Name Microsoft.WinGet.Client -Force -Repository 'PSGallery'
# Restore original PSGallery trust setting
if ($PSGalleryTrust -eq 'Untrusted') {
Set-PSRepository -Name 'PSGallery' -InstallationPolicy Untrusted
}
$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction Stop
}
return $module
}
catch {
Write-Error "Failed to install/update Winget PowerShell module: $_"
throw
}
}
# Winget Module Check Function (UI Version)
# Performs checks, triggers install if needed, and reports status back to the UI.
function Confirm-WingetInstallationUI {
[CmdletBinding()]
param(
# Callback for intermediate UI updates (e.g., "Installing...")
[Parameter(Mandatory)]
[scriptblock]$UiUpdateCallback
)
$minVersion = [version]"1.8.1911"
$result = [PSCustomObject]@{
Success = $false
Message = ""
CliVersion = "Unknown"
ModuleVersion = "Unknown"
NeedsUpdate = $false
UpdateAttempted = $false
}
try {
# Initial Check
WriteLog "Confirm-WingetInstallationUI: Starting checks..."
$cliStatus = Test-WingetCLI
$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue
$result.CliVersion = $cliStatus.Version
$result.ModuleVersion = if ($null -ne $module) { $module.Version.ToString() } else { "Not installed" }
# Use callback for initial status display
& $UiUpdateCallback $result.CliVersion $result.ModuleVersion
# Determine if install/update is needed
$needsCliUpdate = $cliStatus.Status -notmatch '^\d+\.\d+\.\d+$' -or ([version]$cliStatus.Version -lt $minVersion)
$needsModuleUpdate = ($null -eq $module) -or ([version]$module.Version -lt $minVersion)
$result.NeedsUpdate = $needsCliUpdate -or $needsModuleUpdate
if ($result.NeedsUpdate) {
WriteLog "Confirm-WingetInstallationUI: Update needed. CLI Needs Update: $needsCliUpdate, Module Needs Update: $needsModuleUpdate"
$result.UpdateAttempted = $true
# Use callback to indicate installation attempt
& $UiUpdateCallback $result.CliVersion "Installing/Updating..."
# Attempt to install/update Winget CLI and module
$installedModule = Install-WingetComponents -UiUpdateCallback $UiUpdateCallback
# Re-check status after attempt
WriteLog "Confirm-WingetInstallationUI: Re-checking status after update attempt..."
$cliStatus = Test-WingetCLI
$result.CliVersion = $cliStatus.Version
$result.ModuleVersion = if ($null -ne $installedModule) { $installedModule.Version } else { "Install Failed" }
# Use callback for final status display after update attempt
& $UiUpdateCallback $result.CliVersion $result.ModuleVersion
# Check if update was successful
$cliOk = $cliStatus.Status -match '^\d+\.\d+\.\d+$' -and ([version]$cliStatus.Version -ge $minVersion)
$moduleOk = ($null -ne $installedModule) -and ([version]$installedModule.Version -ge $minVersion)
$result.Success = $cliOk -and $moduleOk
$result.Message = if ($result.Success) { "Winget components installed/updated successfully." } else { "Winget component installation/update failed or is incomplete." }
WriteLog "Confirm-WingetInstallationUI: Update attempt finished. Success: $($result.Success). Message: $($result.Message)"
}
else {
# Already up-to-date
$result.Success = $true
$result.Message = "Winget components are up-to-date."
WriteLog "Confirm-WingetInstallationUI: Components already up-to-date."
}
}
catch {
$result.Success = $false
$result.Message = "Error during Winget check/install: $($_.Exception.Message)"
WriteLog "Confirm-WingetInstallationUI: Error - $($result.Message)"
# Use callback to show error state
& $UiUpdateCallback $result.CliVersion "Error"
}
return $result
}
# Function to handle downloading a winget application (Modified for ForEach-Object -Parallel)
function Start-WingetAppDownloadTask {
[CmdletBinding()]
param(
[Parameter(Mandatory = $true)]
[PSCustomObject]$ApplicationItemData, # Pass data, not the UI object
[Parameter(Mandatory = $true)]
[string]$AppListJsonPath,
[Parameter(Mandatory = $true)]
[string]$AppsPath, # Pass necessary paths
[Parameter(Mandatory = $true)]
[string]$WindowsArch,
[Parameter(Mandatory = $true)]
[string]$OrchestrationPath,
[Parameter(Mandatory = $true)]
[System.Collections.Concurrent.ConcurrentQueue[hashtable]]$ProgressQueue # Add queue parameter
)
$appName = $ApplicationItemData.Name
$appId = $ApplicationItemData.Id
$source = $ApplicationItemData.Source
$status = "Checking..." # Initial local status
$resultCode = -1 # Default to error/unknown
# Initial status update
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Starting download task for $($appName) with ID $($appId) from source $($source)."
# WriteLog "Apps Path: $($AppsPath)"
# WriteLog "AppList JSON Path: $($AppListJsonPath)"
# WriteLog "Windows Architecture: $($WindowsArch)"
# WriteLog "Orchestration Path: $($OrchestrationPath)"
try {
# Define paths
$userAppListPath = Join-Path -Path $AppsPath -ChildPath "UserAppList.json"
$appFound = $false # Flag to track if the app is found locally
# WriteLog "UserAppList Path: $($userAppListPath)"
# WriteLog "Checking for existing app in UserAppList.json and content folder."
# 1. Check UserAppList.json and content
if (Test-Path -Path $userAppListPath) {
# WriteLog "UserAppList.json found at $($userAppListPath). Checking for app entry."
try {
$userAppListContent = Get-Content -Path $userAppListPath -Raw | ConvertFrom-Json
$userAppEntry = $userAppListContent | Where-Object { $_.Name -eq $appName }
if ($userAppEntry) {
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
if (Test-Path -Path $appFolder -PathType Container) {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$appFound = $true
$status = "Not Downloaded: App in $userAppListPath and found in $appFolder"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found '$appName' in $userAppListPath and content exists in '$appFolder'."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
else {
$appFound = $true
$status = "Error: App in '$userAppListPath' but content missing/small in '$appFolder'. Copy content or remove from UserAppList.json."
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog $status
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
}
}
else {
$appFound = $true
$status = "Error: App in '$userAppListPath' but content folder '$appFolder' not found. Copy content or remove from UserAppList.json."
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog $status
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
}
}
}
catch {
WriteLog "Warning: Could not read or parse '$userAppListPath'. Error: $($_.Exception.Message)"
}
}
# 2. Check previous Winget download
if (-not $appFound) {
if (-not $appFound) {
$wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json"
if (Test-Path -Path $wingetWin32jsonFile) {
try {
$wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json
# Check if app already exists in WinGetWin32Apps.json
$existingWin32Entry = $wingetAppsJson | Where-Object { $_.Name -eq $appName }
if ($existingWin32Entry) {
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
if (Test-Path -Path $appFolder -PathType Container) {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$appFound = $true
$status = "Not Downloaded: App already in $wingetWin32jsonFile and found in $appFolder"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found '$appName' in WinGetWin32Apps.json and content exists in '$appFolder'. Skipping download to prevent duplicate entry."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
}
else {
# App entry exists in WinGetWin32Apps.json but folder is missing
$appFound = $true
$status = "Error: App in '$wingetWin32jsonFile' but content folder '$appFolder' not found. Remove entry from WinGetWin32Apps.json or restore content."
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog $status
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
}
}
}
catch {
WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)"
}
}
}
# For now, assuming Get-Application uses $global variables set in the main script or $using: scope.
# $global:AppsPath = $AppsPath # Potentially redundant if set globally before parallel call
# $global:WindowsArch = $WindowsArch # Potentially redundant
# $global:orchestrationPath = $OrchestrationPath # Potentially redundant
$wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json"
if (Test-Path -Path $wingetWin32jsonFile) {
try {
$wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json
$wingetApp = $wingetAppsJson | Where-Object { $_.Name -eq $appName }
if ($wingetApp) {
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
if (Test-Path -Path $appFolder -PathType Container) {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$appFound = $true
$status = "Not Downloaded: App in $wingetWin32jsonFile and found in $appFolder"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found '$appName' via WinGetWin32Apps.json and content exists in '$appFolder'."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
}
}
}
catch {
WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)"
}
}
}
# Check MSStore folder
if (-not $appFound -and (Test-Path -Path "$AppsPath\MSStore" -PathType Container)) {
$appFolder = Join-Path -Path "$AppsPath\MSStore" -ChildPath $appName
if (Test-Path -Path $appFolder -PathType Container) {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$appFound = $true
$status = "Already downloaded (MSStore)"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found '$appName' content in '$appFolder'."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
}
}
# 3. If not found locally, add to AppList.json and download
if (-not $appFound) {
# Add to AppList.json
$appListContent = $null
$appListDir = Split-Path -Path $AppListJsonPath -Parent
if (-not (Test-Path -Path $appListDir -PathType Container)) {
New-Item -Path $appListDir -ItemType Directory -Force | Out-Null
}
if (Test-Path -Path $AppListJsonPath) {
try {
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
if (-not $appListContent.PSObject.Properties['apps']) {
$appListContent = @{ apps = @() }
}
}
catch {
WriteLog "Warning: Could not read or parse '$AppListJsonPath'. Creating new structure. Error: $($_.Exception.Message)"
$appListContent = @{ apps = @() }
}
}
else {
$appListContent = @{ apps = @() }
}
$appExistsInAppList = $false
if ($appListContent.apps) {
foreach ($app in $appListContent.apps) {
if ($app.id -eq $appId) {
$appExistsInAppList = $true
break
}
}
}
if (-not $appExistsInAppList) {
$newApp = @{ name = $appName; id = $appId; source = $source }
if (-not ($appListContent.apps -is [array])) { $appListContent.apps = @() }
$appListContent.apps += $newApp
try {
# Use a lock to prevent race conditions when writing to the same file
$lockName = "AppListJsonLock"
$lock = New-Object System.Threading.Mutex($false, $lockName)
try {
$lock.WaitOne() | Out-Null
# Re-read content inside lock to ensure latest version
if (Test-Path -Path $AppListJsonPath) {
$currentAppListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
if (-not ($currentAppListContent.apps | Where-Object { $_.id -eq $appId })) {
$currentAppListContent.apps += $newApp
$currentAppListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
WriteLog "Added '$appName' to '$AppListJsonPath'."
}
else {
WriteLog "'$appName' already exists in '$AppListJsonPath' (checked inside lock)."
}
}
else {
# File doesn't exist, write the initial content
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
WriteLog "Created '$AppListJsonPath' and added '$appName'."
}
}
finally {
$lock.ReleaseMutex()
$lock.Dispose()
}
}
catch {
WriteLog "Error saving '$AppListJsonPath'. Error: $($_.Exception.Message)"
$status = "Error saving AppList.json"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
}
}
else {
WriteLog "'$appName' already exists in '$AppListJsonPath'."
}
# Proceed with download
$status = "Downloading..."
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
# Ensure variables needed by Get-Application are accessible
# (Assuming they are available via $using: scope or global scope from main script)
# $global:AppsPath = $AppsPath # Potentially redundant
# $global:WindowsArch = $WindowsArch # Potentially redundant
# $global:orchestrationPath = $OrchestrationPath # Potentially redundant"
WriteLog "Orchestration Path: $($OrchestrationPath)"
if (-not (Test-Path -Path $OrchestrationPath -PathType Container)) {
New-Item -Path $OrchestrationPath -ItemType Directory -Force | Out-Null
}
$win32Folder = Join-Path -Path $AppsPath -ChildPath "Win32"
if ($source -eq "winget" -and -not (Test-Path -Path $win32Folder -PathType Container)) {
New-Item -Path $win32Folder -ItemType Directory -Force | Out-Null
}
$storeAppsFolder = Join-Path -Path $AppsPath -ChildPath "MSStore"
if ($source -eq "msstore" -and -not (Test-Path -Path $storeAppsFolder -PathType Container)) {
New-Item -Path $storeAppsFolder -ItemType Directory -Force | Out-Null
}
try {
# Call Get-Application (ensure it's available via dot-sourcing and uses $global:LogFile)
$resultCode = Get-Application -AppName $appName -AppId $appId -Source $source -ErrorAction Stop
# Determine status based on result code
switch ($resultCode) {
0 { $status = "Downloaded successfully" }
1 { $status = "Error: No win32 app installers were found" }
2 { $status = "Silent install switch could not be found. Did not download." }
default { $status = "Downloaded with status: $resultCode" } # Should not happen with current Get-Application
}
# Remove app from AppList.json if silent install switch could not be found (resultCode 2)
if ($resultCode -eq 2) {
try {
if (Test-Path -Path $AppListJsonPath) {
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
if ($appListContent.apps) {
$filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId })
$appListContent.apps = $filteredApps
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to missing silent install switch."
}
}
}
catch {
WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)"
}
}
}
catch {
$status = "Error: $($_.Exception.Message)"
WriteLog "Download error for $($appName): $($_.Exception.Message)"
$resultCode = 1 # Indicate error
# Enqueue error status
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
# Remove app from AppList.json if publisher does not support download
if ($_.Exception.Message -match "does not support downloads by the publisher") {
try {
if (Test-Path -Path $AppListJsonPath) {
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
if ($appListContent.apps) {
$filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId })
$appListContent.apps = $filteredApps
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to publisher download restriction."
}
}
}
catch {
WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)"
}
}
}
} # End if (-not $appFound)
}
catch {
$status = "Error: $($_.Exception.Message)"
WriteLog "Unexpected error in Start-WingetAppDownloadTask for $($appName): $($_.Exception.Message)"
$resultCode = 1 # Indicate error
# Enqueue error status
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
}
finally {
# Ensure status is not empty before returning
if ([string]::IsNullOrEmpty($status)) {
$status = "Error: Unknown failure" # Provide a default error status
WriteLog "Status was empty for $appName ($appId), setting to default error."
if ($resultCode -ne 0 -and $resultCode -ne 1 -and $resultCode -ne 2) {
$resultCode = -1 # Ensure resultCode reflects an error if it was empty
}
# Enqueue the final (error) status if it was previously empty
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
}
elseif ($resultCode -ne 0) {
# Enqueue the final status if it's an error (already set in try/catch)
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
}
else {
# Enqueue the final success status
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
}
}
# Prepare the return object as a Hashtable
$returnObject = @{ Id = $appId; Status = $status; ResultCode = $resultCode }
# Return the final status and result code as a Hashtable
return $returnObject
}
function Update-WingetVersionFields {
param(
[psobject]$State,
[string]$wingetText,
[string]$moduleText
)
$State.Window.Dispatcher.Invoke([System.Windows.Threading.DispatcherPriority]::Normal, [Action] {
$State.Controls.txtWingetVersion.Text = $wingetText
$State.Controls.txtWingetModuleVersion.Text = $moduleText
[System.Windows.Forms.Application]::DoEvents()
})
}
# --------------------------------------------------------------------------
# SECTION: Module Export
# --------------------------------------------------------------------------
Export-ModuleMember -Function *