<# .SYNOPSIS Manages all Winget-related functionality for the 'Applications' tab in the FFU Builder UI. .DESCRIPTION This module provides the business logic for interacting with Winget from the FFU Builder UI. It includes functions for searching for packages, importing and exporting application lists, checking for and installing necessary Winget components (CLI and PowerShell module), and managing the parallel download of selected applications. It works in conjunction with FFU.Common.Winget for lower-level operations and FFU.Common.Parallel for managing concurrent downloads. #> # Function to search for Winget apps function Search-WingetApps { param( [Parameter(Mandatory = $true)] [psobject]$State ) try { $searchQuery = $State.Controls.txtWingetSearch.Text if ([string]::IsNullOrWhiteSpace($searchQuery)) { return } # Get current items from the ListView $currentItemsInListView = @() if ($null -ne $State.Controls.lstWingetResults.ItemsSource) { $currentItemsInListView = @($State.Controls.lstWingetResults.ItemsSource) } elseif ($State.Controls.lstWingetResults.HasItems) { $currentItemsInListView = @($State.Controls.lstWingetResults.Items) } # Store selected apps from the current view $selectedAppsFromView = @($currentItemsInListView | Where-Object { $_.IsSelected }) # Get default architecture from the UI $defaultArch = $State.Controls.cmbWindowsArch.SelectedItem # Search for new apps, which are streamed directly as PSCustomObjects # with the required properties for performance. $searchedAppResults = Search-WingetPackagesPublic -Query $searchQuery -DefaultArchitecture $defaultArch WriteLog "Found $($searchedAppResults.Count) apps matching query '$searchQuery'." $finalAppList = [System.Collections.Generic.List[object]]::new() $addedAppIds = [System.Collections.Generic.HashSet[string]]::new([System.StringComparer]::OrdinalIgnoreCase) # Add previously selected apps first foreach ($app in $selectedAppsFromView) { $finalAppList.Add($app) $addedAppIds.Add($app.Id) | Out-Null } # Add new search results, avoiding duplicates of already added (selected) apps foreach ($result in $searchedAppResults) { if (-not $addedAppIds.Contains($result.Id)) { $finalAppList.Add($result) $addedAppIds.Add($result.Id) | Out-Null # Track added IDs to prevent duplicates from search results themselves } } # Update the ListView's ItemsSource using the passed-in State object $State.Controls.lstWingetResults.ItemsSource = $finalAppList.ToArray() } catch { [System.Windows.MessageBox]::Show("Error searching for apps: $_", "Error", "OK", "Error") } } # Function to save selected apps to JSON function Save-WingetList { param( [Parameter(Mandatory = $true)] [psobject]$State ) try { $selectedApps = $State.Controls.lstWingetResults.Items | Where-Object { $_.IsSelected } if (-not $selectedApps) { [System.Windows.MessageBox]::Show("No apps selected to save.", "Warning", "OK", "Warning") return } $appList = @{ apps = @($selectedApps | ForEach-Object { [ordered]@{ name = $_.Name id = $_.Id source = $_.Source.ToLower() architecture = $_.Architecture } }) } $sfd = New-Object System.Windows.Forms.SaveFileDialog $sfd.Filter = "JSON files (*.json)|*.json" $sfd.Title = "Save App List" # Correctly get the path from the UI control via the State object $sfd.InitialDirectory = $State.Controls.txtApplicationPath.Text $sfd.FileName = "AppList.json" if ($sfd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) { $appList | ConvertTo-Json -Depth 10 | Set-Content $sfd.FileName -Encoding UTF8 [System.Windows.MessageBox]::Show("App list saved successfully.", "Success", "OK", "Information") } } catch { [System.Windows.MessageBox]::Show("Error saving app list: $_", "Error", "OK", "Error") } } # Function to import app list from JSON function Import-WingetList { param( [Parameter(Mandatory = $true)] [psobject]$State ) try { $ofd = New-Object System.Windows.Forms.OpenFileDialog $ofd.Filter = "JSON files (*.json)|*.json" $ofd.Title = "Import App List" # Correctly get the path from the UI control via the State object $ofd.InitialDirectory = $State.Controls.txtApplicationPath.Text if ($ofd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) { $importedAppsData = Get-Content $ofd.FileName -Raw | ConvertFrom-Json $newAppListForItemsSource = [System.Collections.Generic.List[object]]::new() if ($null -ne $importedAppsData.apps) { # Get default architecture from the UI for fallback $defaultArch = $State.Controls.cmbWindowsArch.SelectedItem foreach ($appInfo in $importedAppsData.apps) { $newAppListForItemsSource.Add([PSCustomObject]@{ IsSelected = $true # Imported apps are marked as selected Name = $appInfo.name Id = $appInfo.id Version = "" # Will be populated when searching or if data exists Source = $appInfo.source Architecture = if ($appInfo.PSObject.Properties['architecture']) { $appInfo.architecture } else { $defaultArch } DownloadStatus = "" }) } } $State.Controls.lstWingetResults.ItemsSource = $newAppListForItemsSource.ToArray() [System.Windows.MessageBox]::Show("App list imported successfully.", "Success", "OK", "Information") } } catch { [System.Windows.MessageBox]::Show("Error importing app list: $_", "Error", "OK", "Error") } } # -------------------------------------------------------------------------- # SECTION: Winget Management Functions (Moved from FFUUI.Core.psm1) # -------------------------------------------------------------------------- function Search-WingetPackagesPublic { [CmdletBinding()] param( [Parameter(Mandatory = $true)] [string]$Query, [Parameter(Mandatory = $true)] [string]$DefaultArchitecture ) WriteLog "Searching Winget packages with query: '$Query'" try { # Stream results directly from Find-WinGetPackage and convert them to simple PSCustomObjects # on the fly using Select-Object with calculated properties. This is significantly faster # for large datasets as it avoids holding complex objects in memory and bypasses the # expensive formatting system for the raw results. Find-WinGetPackage -Query $Query -ErrorAction Stop | Select-Object -Property @{Name = 'IsSelected'; Expression = { $false } }, Name, Id, Version, Source, @{Name = 'Architecture'; Expression = { $DefaultArchitecture } }, @{Name = 'DownloadStatus'; Expression = { '' } } } catch { WriteLog "Error during Winget search: $($_.Exception.Message)" # Return an empty array or throw, depending on desired UI policy return @() } } function Test-WingetCLI { [CmdletBinding()] param() $minVersion = [version]"1.8.1911" # Check Winget CLI $wingetCmd = Get-Command -Name winget -ErrorAction SilentlyContinue if (-not $wingetCmd) { return @{ Version = "Not installed" Status = "Not installed - Install from Microsoft Store" } } # Get and check version $wingetVersion = & winget.exe --version if ($wingetVersion -match 'v?(\d+\.\d+.\d+)') { $version = [version]$matches[1] if ($version -lt $minVersion) { return @{ Version = $version.ToString() Status = "Update required - Install from Microsoft Store" } } return @{ Version = $version.ToString() Status = $version.ToString() } } return @{ Version = "Unknown" Status = "Version check failed" } } function Install-WingetComponents { [CmdletBinding()] param( # Add parameter to accept a script block for UI updates [Parameter(Mandatory)] [scriptblock]$UiUpdateCallback ) $minVersion = [version]"1.8.1911" $module = $null try { # Check and update PowerShell Module $module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue if (-not $module -or $module.Version -lt $minVersion) { WriteLog "Winget module needs install/update. Attempting..." # Invoke the callback provided by the UI script to update status # Note: We don't have the CLI version readily available here, pass a placeholder or adjust if needed. & $UiUpdateCallback "Checking..." "Installing..." # Store and modify PSGallery trust setting temporarily if needed $PSGalleryTrust = (Get-PSRepository -Name 'PSGallery').InstallationPolicy if ($PSGalleryTrust -eq 'Untrusted') { Set-PSRepository -Name 'PSGallery' -InstallationPolicy Trusted } # Install/Update the module Install-Module -Name Microsoft.WinGet.Client -Force -Repository 'PSGallery' # Restore original PSGallery trust setting if ($PSGalleryTrust -eq 'Untrusted') { Set-PSRepository -Name 'PSGallery' -InstallationPolicy Untrusted } $module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction Stop } return $module } catch { Write-Error "Failed to install/update Winget PowerShell module: $_" throw } } # Winget Module Check Function (UI Version) # Performs checks, triggers install if needed, and reports status back to the UI. function Confirm-WingetInstallationUI { [CmdletBinding()] param( # Callback for intermediate UI updates (e.g., "Installing...") [Parameter(Mandatory)] [scriptblock]$UiUpdateCallback ) $minVersion = [version]"1.8.1911" $result = [PSCustomObject]@{ Success = $false Message = "" CliVersion = "Unknown" ModuleVersion = "Unknown" NeedsUpdate = $false UpdateAttempted = $false } try { # Initial Check WriteLog "Confirm-WingetInstallationUI: Starting checks..." $cliStatus = Test-WingetCLI $module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue $result.CliVersion = $cliStatus.Version $result.ModuleVersion = if ($null -ne $module) { $module.Version.ToString() } else { "Not installed" } # Use callback for initial status display & $UiUpdateCallback $result.CliVersion $result.ModuleVersion # Determine if install/update is needed $needsCliUpdate = $cliStatus.Status -notmatch '^\d+\.\d+\.\d+$' -or ([version]$cliStatus.Version -lt $minVersion) $needsModuleUpdate = ($null -eq $module) -or ([version]$module.Version -lt $minVersion) $result.NeedsUpdate = $needsCliUpdate -or $needsModuleUpdate if ($result.NeedsUpdate) { WriteLog "Confirm-WingetInstallationUI: Update needed. CLI Needs Update: $needsCliUpdate, Module Needs Update: $needsModuleUpdate" $result.UpdateAttempted = $true # Use callback to indicate installation attempt & $UiUpdateCallback $result.CliVersion "Installing/Updating..." # Attempt to install/update Winget CLI and module $installedModule = Install-WingetComponents -UiUpdateCallback $UiUpdateCallback # Re-check status after attempt WriteLog "Confirm-WingetInstallationUI: Re-checking status after update attempt..." $cliStatus = Test-WingetCLI $result.CliVersion = $cliStatus.Version $result.ModuleVersion = if ($null -ne $installedModule) { $installedModule.Version } else { "Install Failed" } # Use callback for final status display after update attempt & $UiUpdateCallback $result.CliVersion $result.ModuleVersion # Check if update was successful $cliOk = $cliStatus.Status -match '^\d+\.\d+\.\d+$' -and ([version]$cliStatus.Version -ge $minVersion) $moduleOk = ($null -ne $installedModule) -and ([version]$installedModule.Version -ge $minVersion) $result.Success = $cliOk -and $moduleOk $result.Message = if ($result.Success) { "Winget components installed/updated successfully." } else { "Winget component installation/update failed or is incomplete." } WriteLog "Confirm-WingetInstallationUI: Update attempt finished. Success: $($result.Success). Message: $($result.Message)" } else { # Already up-to-date $result.Success = $true $result.Message = "Winget components are up-to-date." WriteLog "Confirm-WingetInstallationUI: Components already up-to-date." } } catch { $result.Success = $false $result.Message = "Error during Winget check/install: $($_.Exception.Message)" WriteLog "Confirm-WingetInstallationUI: Error - $($result.Message)" # Use callback to show error state & $UiUpdateCallback $result.CliVersion "Error" } return $result } # Function to handle downloading a winget application (Modified for ForEach-Object -Parallel) function Start-WingetAppDownloadTask { [CmdletBinding()] param( [Parameter(Mandatory = $true)] [PSCustomObject]$ApplicationItemData, # Pass data, not the UI object [Parameter(Mandatory = $true)] [string]$AppListJsonPath, [Parameter(Mandatory = $true)] [string]$AppsPath, # Pass necessary paths [Parameter(Mandatory = $true)] [string]$OrchestrationPath, [Parameter(Mandatory = $true)] [System.Collections.Concurrent.ConcurrentQueue[hashtable]]$ProgressQueue # Add queue parameter ) $appName = $ApplicationItemData.Name $appId = $ApplicationItemData.Id $source = $ApplicationItemData.Source $status = "Checking..." # Initial local status $resultCode = -1 # Default to error/unknown # Initial status update Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog "Starting download task for $($appName) with ID $($appId) from source $($source)." # WriteLog "Apps Path: $($AppsPath)" # WriteLog "AppList JSON Path: $($AppListJsonPath)" # WriteLog "Windows Architecture: $($ApplicationItemData.Architecture)" # WriteLog "Orchestration Path: $($OrchestrationPath)" try { # Define paths $userAppListPath = Join-Path -Path $AppsPath -ChildPath "UserAppList.json" $appFound = $false # Flag to track if the app is found locally # WriteLog "UserAppList Path: $($userAppListPath)" # WriteLog "Checking for existing app in UserAppList.json and content folder." # 1. Check UserAppList.json and content if (Test-Path -Path $userAppListPath) { # WriteLog "UserAppList.json found at $($userAppListPath). Checking for app entry." try { $userAppListContent = Get-Content -Path $userAppListPath -Raw | ConvertFrom-Json $userAppEntry = $userAppListContent | Where-Object { $_.Name -eq $appName } if ($userAppEntry) { $appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName if (Test-Path -Path $appFolder -PathType Container) { $folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum if ($folderSize -gt 1MB) { $appFound = $true $status = "Not Downloaded: App in $userAppListPath and found in $appFolder" Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog "Found '$appName' in $userAppListPath and content exists in '$appFolder'." return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 } } else { $appFound = $true $status = "Error: App in '$userAppListPath' but content missing/small in '$appFolder'. Copy content or remove from UserAppList.json." Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog $status return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 } } } else { $appFound = $true $status = "Error: App in '$userAppListPath' but content folder '$appFolder' not found. Copy content or remove from UserAppList.json." Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog $status return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 } } } } catch { WriteLog "Warning: Could not read or parse '$userAppListPath'. Error: $($_.Exception.Message)" } } # 2. Check previous Winget download if (-not $appFound) { if (-not $appFound) { $wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json" if (Test-Path -Path $wingetWin32jsonFile) { try { $wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json # Check if app already exists in WinGetWin32Apps.json # For multi-arch apps, there might be entries like "AppName (x86)" and "AppName (x64)" $existingWin32Entries = @($wingetAppsJson | Where-Object { $_.Name -eq $appName -or $_.Name -eq "$appName (x86)" -or $_.Name -eq "$appName (x64)" }) if ($existingWin32Entries.Count -gt 0) { $appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName $appContentFound = $false # Check if it's a multi-arch app with subfolders if ($ApplicationItemData.Architecture -eq 'x86 x64') { $x86Folder = Join-Path -Path $appFolder -ChildPath "x86" $x64Folder = Join-Path -Path $appFolder -ChildPath "x64" if ((Test-Path -Path $x86Folder -PathType Container) -and (Test-Path -Path $x64Folder -PathType Container)) { $x86Size = (Get-ChildItem -Path $x86Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum $x64Size = (Get-ChildItem -Path $x64Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum if ($x86Size -gt 1MB -and $x64Size -gt 1MB) { $appContentFound = $true } } } else { # Single architecture app if (Test-Path -Path $appFolder -PathType Container) { $folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum if ($folderSize -gt 1MB) { $appContentFound = $true } } } if ($appContentFound) { $appFound = $true $status = "Not Downloaded: App already in $wingetWin32jsonFile and found in $appFolder" Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog "Found '$appName' in WinGetWin32Apps.json and content exists in '$appFolder'. Skipping download to prevent duplicate entry." return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 } } else { # App entry exists in WinGetWin32Apps.json but folder is missing or incomplete $appFound = $true $status = "Error: App in '$wingetWin32jsonFile' but content folder '$appFolder' not found or incomplete. Remove entry from WinGetWin32Apps.json or restore content." Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog $status return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 } } } } catch { WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)" } } } } # Check MSStore folder if (-not $appFound -and (Test-Path -Path "$AppsPath\MSStore" -PathType Container)) { $appFolder = Join-Path -Path "$AppsPath\MSStore" -ChildPath $appName if (Test-Path -Path $appFolder -PathType Container) { $folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum if ($folderSize -gt 1MB) { $appFound = $true $status = "Already downloaded (MSStore)" Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status WriteLog "Found '$appName' content in '$appFolder'." return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 } } } } # 3. If not found locally, add to AppList.json and download if (-not $appFound) { # Add to AppList.json $appListContent = $null $appListDir = Split-Path -Path $AppListJsonPath -Parent if (-not (Test-Path -Path $appListDir -PathType Container)) { New-Item -Path $appListDir -ItemType Directory -Force | Out-Null } if (Test-Path -Path $AppListJsonPath) { try { $appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json if (-not $appListContent.PSObject.Properties['apps']) { $appListContent = @{ apps = @() } } } catch { WriteLog "Warning: Could not read or parse '$AppListJsonPath'. Creating new structure. Error: $($_.Exception.Message)" $appListContent = @{ apps = @() } } } else { $appListContent = @{ apps = @() } } $appExistsInAppList = $false if ($appListContent.apps) { foreach ($app in $appListContent.apps) { if ($app.id -eq $appId) { $appExistsInAppList = $true break } } } if (-not $appExistsInAppList) { $newApp = @{ name = $appName; id = $appId; source = $source } if (-not ($appListContent.apps -is [array])) { $appListContent.apps = @() } $appListContent.apps += $newApp try { # Use a lock to prevent race conditions when writing to the same file $lockName = "AppListJsonLock" $lock = New-Object System.Threading.Mutex($false, $lockName) try { $lock.WaitOne() | Out-Null # Re-read content inside lock to ensure latest version if (Test-Path -Path $AppListJsonPath) { $currentAppListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json if (-not ($currentAppListContent.apps | Where-Object { $_.id -eq $appId })) { $currentAppListContent.apps += $newApp $currentAppListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8 WriteLog "Added '$appName' to '$AppListJsonPath'." } else { WriteLog "'$appName' already exists in '$AppListJsonPath' (checked inside lock)." } } else { # File doesn't exist, write the initial content $appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8 WriteLog "Created '$AppListJsonPath' and added '$appName'." } } finally { $lock.ReleaseMutex() $lock.Dispose() } } catch { WriteLog "Error saving '$AppListJsonPath'. Error: $($_.Exception.Message)" $status = "Error saving AppList.json" Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 } } } else { WriteLog "'$appName' already exists in '$AppListJsonPath'." } # Proceed with download $status = "Downloading..." Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status # Ensure variables needed by Get-Application are accessible # (Assuming they are available via $using: scope or global scope from main script) # $global:AppsPath = $AppsPath # Potentially redundant # $global:WindowsArch = $ApplicationItemData.Architecture # Potentially redundant # $global:orchestrationPath = $OrchestrationPath # Potentially redundant" WriteLog "Orchestration Path: $($OrchestrationPath)" if (-not (Test-Path -Path $OrchestrationPath -PathType Container)) { New-Item -Path $OrchestrationPath -ItemType Directory -Force | Out-Null } $win32Folder = Join-Path -Path $AppsPath -ChildPath "Win32" if ($source -eq "winget" -and -not (Test-Path -Path $win32Folder -PathType Container)) { New-Item -Path $win32Folder -ItemType Directory -Force | Out-Null } $storeAppsFolder = Join-Path -Path $AppsPath -ChildPath "MSStore" if ($source -eq "msstore" -and -not (Test-Path -Path $storeAppsFolder -PathType Container)) { New-Item -Path $storeAppsFolder -ItemType Directory -Force | Out-Null } try { # Call Get-Application $resultCode = Get-Application -AppName $appName -AppId $appId -Source $source -AppsPath $AppsPath -WindowsArch $ApplicationItemData.Architecture -OrchestrationPath $OrchestrationPath -ErrorAction Stop # Determine status based on result code switch ($resultCode) { 0 { $status = "Downloaded successfully" } 1 { $status = "Error: No win32 app installers were found" } 2 { $status = "Silent install switch could not be found. Did not download." } default { $status = "Downloaded with status: $resultCode" } # Should not happen with current Get-Application } # Remove app from AppList.json if silent install switch could not be found (resultCode 2) if ($resultCode -eq 2) { try { if (Test-Path -Path $AppListJsonPath) { $appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json if ($appListContent.apps) { $filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId }) $appListContent.apps = $filteredApps $appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8 WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to missing silent install switch." } } } catch { WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)" } } } catch { $status = "Error: $($_.Exception.Message)" WriteLog "Download error for $($appName): $($_.Exception.Message)" $resultCode = 1 # Indicate error # Enqueue error status Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status # Remove app from AppList.json if publisher does not support download if ($_.Exception.Message -match "does not support downloads by the publisher") { try { if (Test-Path -Path $AppListJsonPath) { $appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json if ($appListContent.apps) { $filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId }) $appListContent.apps = $filteredApps $appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8 WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to publisher download restriction." } } } catch { WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)" } } } } # End if (-not $appFound) } catch { $status = "Error: $($_.Exception.Message)" WriteLog "Unexpected error in Start-WingetAppDownloadTask for $($appName): $($_.Exception.Message)" $resultCode = 1 # Indicate error # Enqueue error status Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status } finally { # Ensure status is not empty before returning if ([string]::IsNullOrEmpty($status)) { $status = "Error: Unknown failure" # Provide a default error status WriteLog "Status was empty for $appName ($appId), setting to default error." if ($resultCode -ne 0 -and $resultCode -ne 1 -and $resultCode -ne 2) { $resultCode = -1 # Ensure resultCode reflects an error if it was empty } # Enqueue the final (error) status if it was previously empty Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status } elseif ($resultCode -ne 0) { # Enqueue the final status if it's an error (already set in try/catch) Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status } else { # Enqueue the final success status Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status } } # Prepare the return object as a Hashtable $returnObject = @{ Id = $appId; Status = $status; ResultCode = $resultCode } # Return the final status and result code as a Hashtable return $returnObject } function Invoke-WingetDownload { param( [psobject]$State, [object]$Button ) try { $selectedApps = $State.Controls.lstWingetResults.Items | Where-Object { $_.IsSelected } if (-not $selectedApps) { [System.Windows.MessageBox]::Show("No applications selected to download.", "Download Winget Apps", "OK", "Information") return } $Button.IsEnabled = $false $State.Controls.pbOverallProgress.Visibility = 'Visible' $State.Controls.pbOverallProgress.Value = 0 $State.Controls.txtStatus.Text = "Starting Winget app downloads..." # Define necessary task-specific variables locally $localAppsPath = $State.Controls.txtApplicationPath.Text $localAppListJsonPath = $State.Controls.txtAppListJsonPath.Text $localWindowsArch = $State.Controls.cmbWindowsArch.SelectedItem $localOrchestrationPath = Join-Path -Path $State.Controls.txtApplicationPath.Text -ChildPath "Orchestration" # Create hashtable for task-specific arguments to pass to Invoke-ParallelProcessing $taskArguments = @{ AppsPath = $localAppsPath AppListJsonPath = $localAppListJsonPath OrchestrationPath = $localOrchestrationPath } # Select only necessary properties before passing to Invoke-ParallelProcessing $itemsToProcess = $selectedApps | Select-Object Name, Id, Source, Version, Architecture # Include Version and Architecture if needed # Invoke the centralized parallel processing function # Pass task type and task-specific arguments Invoke-ParallelProcessing -ItemsToProcess $itemsToProcess ` -ListViewControl $State.Controls.lstWingetResults ` -IdentifierProperty 'Id' ` -StatusProperty 'DownloadStatus' ` -TaskType 'WingetDownload' ` -TaskArguments $taskArguments ` -CompletedStatusText "Completed" ` -ErrorStatusPrefix "Error: " ` -WindowObject $State.Window ` -MainThreadLogPath $State.LogFilePath ` -ThrottleLimit $State.Controls.txtThreads.Text # Final status update is handled by Invoke-ParallelProcessing, but we need to re-enable the button $State.Controls.pbOverallProgress.Visibility = 'Collapsed' $Button.IsEnabled = $true } catch { WriteLog "FATAL Error in Invoke-WingetDownload: $($_.Exception.ToString())" [System.Windows.MessageBox]::Show("A critical error occurred while starting the Winget download: $($_.Exception.Message)", "Error", "OK", "Error") # Reset UI state on error if ($Button) { $Button.IsEnabled = $true } if ($State.Controls.pbOverallProgress) { $State.Controls.pbOverallProgress.Visibility = 'Collapsed' } if ($State.Controls.txtStatus) { $State.Controls.txtStatus.Text = "Winget download failed to start." } } } function Update-WingetVersionFields { param( [psobject]$State, [string]$wingetText, [string]$moduleText ) $State.Window.Dispatcher.Invoke([System.Windows.Threading.DispatcherPriority]::Normal, [Action] { $State.Controls.txtWingetVersion.Text = $wingetText $State.Controls.txtWingetModuleVersion.Text = $moduleText [System.Windows.Forms.Application]::DoEvents() }) } Export-ModuleMember -Function *