- Enables automatic horizontal and vertical scrollbars for ListViews in the UI to improve navigation.
- Introduces functions to dynamically calculate and apply column widths based on the visible content and header text.
- Triggers column auto-resizing across various modules whenever ListView data is updated or refreshed.
- Renames a path normalization function and updates an event handler parameter name for clarity.
Introduces radio buttons to choose between downloading a Windows ESD or providing a custom Windows ISO file, enhancing flexibility for media source selection. Updates configuration handling and event listeners to toggle visibility and appropriately populate combo boxes based on the selected media source.
Refactors the main window layout to use a sidebar navigation model instead of a standard tab control, improving the overall organization of the application.
Introduces support for the Fluent theme (Light, Dark, and System) for users running PowerShell 7.5+ (.NET 9+), gracefully falling back to standard styling for older versions.
Adds a new Settings page that allows users to configure the application theme and access helpful documentation and repository links.
Standardizes margins, font sizes, and layout choices across all forms to closer match Windows design guidelines.
Updates configuration handling to save and restore user theme preferences.
Updates the FFU UI and orchestration scripts to allow users to specify custom file paths for their Bring Your Own (BYO) app lists, rather than forcing the use of `UserAppList.json` in a specific directory.
Also modifies the orchestration to sync this custom path via `AppInstallConfig.json` so that the runtime orchestration phase resolves the correct file name and path during installation. Refreshes the Apps ISO if the custom BYO app list is updated.
Adds a new configuration parameter and UI toggle to control whether downloaded Windows ESD files are removed after application. Updates the download process to check for and reuse existing ESD files that match the latest metadata filename, saving bandwidth and time on subsequent executions. Integrates the conditional deletion logic into the shared cleanup module.
Preserves multiple selected drives that share the same model by storing an array of UniqueIds per model.
Updates drive discovery and UI restore logic to accept either a single UniqueId or a list, preventing missed selections and skipping duplicate additions.
Removes duplicated KB path cleanup logic scattered across multiple locations in the build script and consolidates it into the shared cleanup module.
Adds KBPath parameter to the cleanup function and handles removal of Windows/.NET cumulative update downloads when RemoveUpdates flag is set.
Improves maintainability by eliminating redundant cleanup code and ensures consistent cleanup behavior across different build scenarios including standard builds, VHDX caching, and restore defaults operations.
Switches USB drive matching logic from relying on SerialNumber to using UniqueId, which provides more reliable and consistent device identification across different systems.
Updates the Get-USBDrive function to retrieve UniqueId via Get-Disk and trims the machine name suffix (characters after colon) for consistent matching. The new approach first filters candidates by model and media type, then validates each candidate against the configured UniqueId.
Reflects this change across the UI layer by updating column headers, configuration handling, and drive enumeration functions to use UniqueId instead of SerialNumber for saving and loading USB drive selections.
Introduces a new parameter to control BITS download priority across the build system and UI, allowing users to optimize transfer speeds when needed.
The feature adds a priority selector to the UI with four options (Foreground, High, Normal, Low) and propagates the selection through the build script and common modules. Priority can be set via UI, command-line parameter, or environment variable, with Normal as the default.
Updates the BITS transfer retry logic to respect the configured priority instead of hardcoding Normal priority, and fixes minor code formatting inconsistencies.
Enhances HP driver handling to properly track and display SystemId alongside ProductName throughout the driver workflow.
Parses SystemId from HP PlatformList.xml and creates unique entries per ProductName/SystemId combination to avoid conflicts when multiple models share the same product name but different system identifiers.
Updates driver lookup and metadata preservation to include SystemId, MachineType, and ProductName fields across download tasks and result processing, ensuring this information persists through JSON import/export operations.
Improves display name generation to show "ProductName (SystemId)" format for HP models when both values are available, providing clearer model identification in the UI and configuration files.
Standardizes driver metadata handling by replacing simple Make lookups with comprehensive driver metadata lookups that preserve all relevant fields for Dell, HP, and Lenovo vendors.
- Sorts top-level config keys before serialization for deterministic files and cleaner diffs.
- Increases JSON depth to 10 to retain nested settings.
- Writes JSON as UTF-8 via Set-Content for consistent encoding.
- Applies across config export and UI save flows.
- Enables selecting multiple existing FFU images to include on the deployment USB for easier distribution and testing.
- Adds a UI option with selectable, sortable list from the capture folder, refresh support, and persisted selections.
- Validates that selections exist when the option is enabled to prevent empty runs.
- Supports unattended/CLI flows by prompting early or accepting a preselected list for USB creation; deduplicates and logs chosen files.
- Always includes the just-built (or latest available) FFU as a base.
- Improves no-FFU handling and streamlines multi-FFU selection workflow.
Adds per-app control for additional accepted exit codes and ignoring non‑zero exit codes to improve handling of installers with nonstandard returns.
Exposes editable fields in the app list UI, persists them across search defaults, import/export, and pre-download save, and applies overrides during app resolution to honor configured behavior.
Extracts the logic for importing supplemental assets (Winget, BYO, Drivers) into a new reusable function. This function is now called by both the manual and automatic configuration loaders, reducing code duplication.
Enhances the manual configuration loading process with more robust error handling. It now provides specific user-facing error messages for file read failures, empty files, and invalid JSON, improving the user experience when loading a malformed configuration.
When loading a configuration, if optional supplemental files like AppList.json are referenced but not found, an informational message is now displayed to the user instead of failing silently.
Introduces a new feature, `UseDriversAsPEDrivers`, that allows WinPE drivers to be sourced directly from the main driver repository.
When enabled, the script scans all available drivers, parses their INF files, and copies only the essential driver types (e.g., storage, mouse, keyboard, touchpad, system devices) needed for WinPE. This eliminates the need to maintain a separate, manually curated `PEDrivers` folder.
The UI is updated with a new checkbox that becomes visible when "Copy PE Drivers" is selected, making this a sub-option. Parameter validation is also adjusted to support this new workflow.
Introduces a "Restore Defaults" feature in the UI to reset the environment. This action removes generated configuration files, ISOs, downloaded apps, updates, drivers, and FFUs.
The post-build cleanup logic is refactored from the main build script into a new common function. This new function is used by both the standard build process and the new restore defaults feature, promoting code reuse and simplifying maintenance.
Updates the visibility of UI panels for Winget and drivers when a previous environment is automatically loaded.
This ensures that if Winget apps or driver models are present, their corresponding UI sections are made visible. Additionally, it updates the "select all" checkbox state for Winget results and attempts to pre-select the hardware make for loaded drivers.
Implements a new feature to automatically load the previously saved environment when the UI is launched.
This improves user experience by restoring the last saved configuration, including selected applications and drivers, eliminating the need to manually reload them on each run.
The process loads the main `FFUConfig.json` and then proceeds to load associated Winget, BYO App, and Driver lists if they are defined. UI elements and checkboxes are updated accordingly to reflect the loaded state.
Eliminates the read-only field and derives the features list directly from the checked items, producing a sorted semicolon string when collecting config. Avoids duplicated state, prevents desynchronization between UI elements, and yields deterministic ordering for persistence.
- Creates a new parameter [bool]InjectUnattend
- This will take the FFUDevelopment\Unattend\unattend_[arch].xml file and copy it to the FFUDevelopment\Apps\Unattend and rename the file to unattend.xml.
- This is useful for situations where you don't use the USB drive for deploying the FFU but still have Unattend-related customizations that you want to apply.
- Implemented Select-VMSwitchFromConfig function to handle VM switch selection based on configuration.
- Enhanced Register-EventHandlers to persist custom VM switch name and IP address when 'Other' is selected.
- Improved user experience by ensuring relevant fields are populated correctly based on user input and configuration settings.
- Introduced a new parameter `MaxUSBDrives` to control the maximum number of USB drives that can be built in parallel, with a default value of 5.
- Updated UI to include a textbox for setting `MaxUSBDrives`.
- Implemented validation to ensure the value is a non-negative integer.
- Adjusted the deployment function to respect the `MaxUSBDrives` limit during USB drive creation.
Adds standard PowerShell comment-based help blocks (synopsis and description) to all UI and common library script modules (`.psm1`) and the main UI entry point script (`.ps1`).
This improves maintainability and discoverability by documenting the purpose of each script file. Also removes various redundant or commented-out code blocks.
Adds a "Threads" setting to the UI, allowing users to control the throttle limit for parallel tasks like driver and application processing.
This introduces a new textbox in the build options and updates the parallel processing function to use this configurable value instead of a hardcoded one.
Input validation is also added to ensure the threads value is a valid integer and is at least 1. The new setting is integrated into the configuration save/load functionality.
Refines the logic for setting the Windows Release from a saved configuration to handle ambiguous values.
When a release value like '2019' exists for both Server and LTSC editions, the UI could select the wrong item. The logic now inspects the `WindowsSKU` config value to differentiate between them, correctly selecting the LTSC or non-LTSC release.
This helps in troubleshooting the FFU build process by providing more detailed output to the console. The verbose setting is saved to and loaded from the configuration file.
Removes the parameter for installing preview cumulative updates to simplify the script's interface.
Improves logging during the driver copy process to provide better visibility into which drivers are being used.
The UI no longer loads the selected device 'Make' from the configuration on startup.
Automatically deletes the source driver folder after successful compression into a WIM file to conserve disk space. A failure to delete will only log a warning and not interrupt the process.
Removes unused 'Make' and 'Model' properties from the UI configuration.
Moves the logic for saving and loading configuration files from the main UI script into the `FFUUI.Core.Config` module. This change improves modularity and separation of concerns, making the code easier to maintain.
The main `BuildFFUVM_UI.ps1` script is simplified, with event handlers now calling the new, dedicated functions in the core module to manage configuration state.
Also corrects the path for the `FFUConfig.json` file.
Moves UI configuration loading and retrieval logic into a new `FFUUI.Core.Config` module.
Removes the `Set-UIValue` helper function from `BuildFFUVM_UI.ps1` and the `Get-UIConfig` function from `FFUUI.Core.psm1`.
This centralizes UI-related configuration handling for improved modularity.