Enhances the orchestrator script to skip application installation steps if no corresponding app lists or files are present. This prevents unnecessary script executions and cleans up the output log.
Makes the 'Arguments' field optional when adding a 'Bring Your Own' application, simplifying the process for apps without arguments.
Ensures the 'Priority' field for applications is consistently saved as an integer to improve data integrity.
Adds a feature to automatically save the selected drivers to `Drivers.json` upon download, preserving the user's selection for future use.
Improves script execution by:
- Ensuring the disk cleanup process completes before proceeding.
- Suppressing progress bars globally for a cleaner console output.
- Hiding non-critical warnings during driver installation.
- Removing an unused BITS transfer function and trailing whitespace.
Introduces a progress reporting system to provide real-time feedback during the FFU build. This includes adding a progress bar and status messages to the UI, which are updated at key stages of the build process.
- Adds a new `Set-Progress` function to log progress updates.
- Integrates `Set-Progress` calls throughout the main build script.
- Updates the UI to parse progress logs and update the progress bar and status text.
- Improves error reporting in the UI to display more detailed failure reasons.
- Corrects a typo in the `LogicalSectorSizeBytes` parameter name in documentation and log messages.
- Changed example variable checks in Invoke-AppsScript.ps1 to reflect accurate usage of the AppsScriptVariables hashtable.
- Removed Invoke-AppsScript.ps1 from the script list in Orchestrator.ps1 and added logic to invoke it conditionally based on the presence of AppsScriptVariables.json.
- Enhanced output messages for clarity during script execution.
- Updated AppsScriptVariables parameter description in BuildFFUVM.ps1 to clarify its purpose and usage.
- Updated BuildFFUUnattend files to point to the new Orchestrator.ps1 file.
- Added new common and FFUUI.Core directories that house common/shared files between the UI and PS1 script. This breaks up each of the PS1 scripts to keep things smaller and more organized. Still a lot of work to do here to pull some stuff out of the PS1 scripts.
- Modified the CaptureFFU.ps1 file to include more info during the capture process to help with troubleshooting
- Too many functional changes to list here.
- Fixed an issue with UWP apps downloaded via Winget weren't being fully installed. Added /StubPackageOption:installfull to the dism command
- Fixed an issue with Surface Drivers not downloading