Introduces the ability to use a custom XML file for Office installation, allowing for more flexible configurations.
The build script now accepts an `OfficeConfigXMLFile` parameter. If provided, its filename will be used for the installation.
The Office Deployment Toolkit is now downloaded to the specified Office path instead of the development path. UI tooltips are updated to clarify this behavior.
Improves the tooltips for the Office installation path and configuration XML options.
The updated text provides clearer guidance on the purpose and usage of these settings.
Moves the "Build" tab to appear after the "Hyper-V Settings" tab. This change aligns the UI with the typical user process, creating a more intuitive sequence for configuration.
Introduces a new "Monitor" tab in the `BuildFFUVM` UI to display live log output from the build process.
When a build is started, the UI now automatically switches to the Monitor tab. It tails the main log file in real-time and displays the content in a list view, which auto-scrolls as new entries appear.
This provides immediate visual feedback on the build progress and any errors without needing to manually open the log file.
Additionally, this change adds a Ctrl+C keyboard shortcut to copy selected log lines from the monitor view to the clipboard.
Updates the UI to conditionally hide the Windows language and media type controls. These settings are only applicable when downloading a new image and are irrelevant when a local ISO file is provided.
This change simplifies the user interface and prevents confusion by only showing options relevant to the selected action.
This helps in troubleshooting the FFU build process by providing more detailed output to the console. The verbose setting is saved to and loaded from the configuration file.
Updates the USB drive selection UI to align with other list views in the application. This change replaces the static "Select All" checkbox with a dynamic, selectable column that includes the checkbox in the header.
This refactoring provides a more consistent user experience and adds column sorting functionality to the USB drive list.
Additionally, the underlying shared function for creating selectable columns is improved to use the central UI state object for managing controls, removing the dependency on script-scoped variables for better encapsulation.
- Introduced a new TextBox and Button in the UI for specifying the Drivers.json file path.
- Updated the UI layout to accommodate the new Drivers.json path input.
- Enhanced the core logic to set a default path for Drivers.json based on the Drivers folder.
- Implemented functionality to browse and select the Drivers.json file, allowing users to create or select an existing file.
- Introduced a new checkbox in the UI for removing application content in the Apps folder after FFU capture.
- Updated the Get-UIConfig function to retrieve the state of the new checkbox.
- Added default value for the new 'RemoveApps' parameter in the general defaults.
- Implemented Add-SelectableGridViewColumn function to allow adding a header checkbox for selecting all items in ListViews.
- Updated the ListView setup in BuildFFUVM_UI.ps1 to utilize the new selectable column feature for driver models and winget results.
- Added IsSelected property to items in Apps Script Variables ListView for better selection management.
- Renamed button from "Remove Apps Script Variable" to "Remove Selected" for improved clarity on functionality.
- Simplified the input layout for defining Apps Script Variables by removing the grid structure.
- Added clear labels for "Key" and "Value" inputs to enhance user understanding.
- Adjusted the "Add Variable" button for better alignment and padding, improving the overall user experience.
- Introduced a new checkbox to enable defining Apps Script Variables.
- Added a panel for inputting key-value pairs with validation for duplicates.
- Implemented event handlers for adding, removing, and clearing Apps Script Variables.
- Updated LoadConfig logic to handle loading of Apps Script Variables from configuration.
- Updated BuildFFUUnattend files to point to the new Orchestrator.ps1 file.
- Added new common and FFUUI.Core directories that house common/shared files between the UI and PS1 script. This breaks up each of the PS1 scripts to keep things smaller and more organized. Still a lot of work to do here to pull some stuff out of the PS1 scripts.
- Modified the CaptureFFU.ps1 file to include more info during the capture process to help with troubleshooting
- Too many functional changes to list here.