- Sorts top-level config keys before serialization for deterministic files and cleaner diffs.
- Increases JSON depth to 10 to retain nested settings.
- Writes JSON as UTF-8 via Set-Content for consistent encoding.
- Applies across config export and UI save flows.
- Enables selecting multiple existing FFU images to include on the deployment USB for easier distribution and testing.
- Adds a UI option with selectable, sortable list from the capture folder, refresh support, and persisted selections.
- Validates that selections exist when the option is enabled to prevent empty runs.
- Supports unattended/CLI flows by prompting early or accepting a preselected list for USB creation; deduplicates and logs chosen files.
- Always includes the just-built (or latest available) FFU as a base.
- Improves no-FFU handling and streamlines multi-FFU selection workflow.
Introduces a new common function, `ConvertTo-SafeName`, to sanitize strings by removing characters that are invalid in Windows file paths.
This function is now used consistently when creating directory and file names for drivers (Dell, HP, Lenovo, Microsoft) and applications to prevent path-related errors. It replaces several ad-hoc sanitization methods with a single, more robust implementation.
Implements a deferred cleanup mechanism for driver source folders when they are compressed to a WIM and also used for WinPE.
When drivers are compressed, the original source folders are now preserved if they are also needed for WinPE driver injection. A marker file is created in these preserved folders.
A new cleanup step is added after the WinPE media creation to remove these preserved folders, ensuring they are available when needed but not left behind permanently.
Introduces a new feature, `UseDriversAsPEDrivers`, that allows WinPE drivers to be sourced directly from the main driver repository.
When enabled, the script scans all available drivers, parses their INF files, and copies only the essential driver types (e.g., storage, mouse, keyboard, touchpad, system devices) needed for WinPE. This eliminates the need to maintain a separate, manually curated `PEDrivers` folder.
The UI is updated with a new checkbox that becomes visible when "Copy PE Drivers" is selected, making this a sub-option. Parameter validation is also adjusted to support this new workflow.
Introduces a "Restore Defaults" feature in the UI to reset the environment. This action removes generated configuration files, ISOs, downloaded apps, updates, drivers, and FFUs.
The post-build cleanup logic is refactored from the main build script into a new common function. This new function is used by both the standard build process and the new restore defaults feature, promoting code reuse and simplifying maintenance.
- Changed the default disk size parameter from 30GB to 50GB in BuildFFUVM.ps1 and FFUUI.Core.psm1 to accommodate larger virtual machines.
- Updated tooltip and default value in the UI XAML file to reflect the new disk size.
Comments out the logic that forces app installation when building from a downloaded ESD file. This workaround was implemented to prevent an OOBE reboot loop but is no longer required. This should speed up scenarios where you want to download the ESD media, install the latest CU and .NET CU, and capture the FFU.
Renames `Remove-DisabledUpdates` to `Remove-DisabledArtifacts` to better reflect its expanded scope.
This function now also removes Office installation scripts and downloaded content if the Office installation is disabled via the `$InstallOffice` flag.
The function call is moved to run before app installations to ensure artifacts are removed prior to the installation phase.
Introduces a new function to remove residual artifacts for updates that are disabled via script flags.
If updates for Defender, MSRT, OneDrive, or Edge are turned off, this change ensures that any related files are deleted from the build environment. This prevents unnecessary files from being included in the final image.
Improves the reliability of WinGet app processing by making several key changes.
The build process now deletes the `WinGetWin32Apps.json` file before each run to ensure it is always freshly generated.
The UI no longer relies on `WinGetWin32Apps.json` to detect previously downloaded content. Instead, it checks directly for the application's content on disk, preventing unnecessary re-downloads.
This change also introduces a feature allowing users to override the default silent install commands for Win32 apps. By specifying `CommandLine` or `Arguments` properties in `AppList.json`, these values will be used to update the corresponding entries in `WinGetWin32Apps.json` during the build process.
- Creates a new parameter [bool]InjectUnattend
- This will take the FFUDevelopment\Unattend\unattend_[arch].xml file and copy it to the FFUDevelopment\Apps\Unattend and rename the file to unattend.xml.
- This is useful for situations where you don't use the USB drive for deploying the FFU but still have Unattend-related customizations that you want to apply.
Adds in‑progress markers around OEM driver downloads to enable recovery and reliable post‑run cleanup.
Refactors driver cleanup to be run‑aware: maps download targets to model folders, removes temp/model content created during the run, prunes empties, and preserves existing make roots via creation‑time checks.
Includes the Drivers folder in current‑run cleanup with safer rules to avoid deleting pre‑existing content.
Improves Office process termination by resolving the Office path (prefers UI value) and only acting when a valid folder exists.
- Introduced flags to track if a build is in progress and if cleanup is running.
- Enhanced the button click handler to allow users to cancel an ongoing build and initiate a cleanup process.
- Implemented a mechanism to stop background jobs and terminate associated processes during cancellation.
- Added logic to manage log file reading during cleanup and ensure proper UI updates.
- Updated the state management to reflect the current operation status accurately.
- Introduced a new parameter `MaxUSBDrives` to control the maximum number of USB drives that can be built in parallel, with a default value of 5.
- Updated UI to include a textbox for setting `MaxUSBDrives`.
- Implemented validation to ensure the value is a non-negative integer.
- Adjusted the deployment function to respect the `MaxUSBDrives` limit during USB drive creation.
- Moved unattend file injection logic to occur after VHDX caching to ensure the cached VHDX does not contain audit-mode unattend.
- Simplified the logic to determine if the VHDX is already mounted, reducing redundant mount/dismount cycles.
- Ensured the unattend file is copied to the correct directory based on the Windows architecture.
Applies a workaround for an issue where the `Microsoft.PowerShell.LocalAccounts` module fails to load in PowerShell 7 on Windows 11 23H2 and earlier.
The script now checks the OS build number and imports the module using the Windows PowerShell compatibility layer on affected systems.
Fixes: https://github.com/PowerShell/PowerShell/issues/21645
Updates the build process to remove any existing Apps.iso during cleanup, ensuring a fresh build without stale artifacts.
Clarifies in the app script template that configuration variables are treated as strings. The examples are updated to reflect this, preventing potential errors in custom scripts when checking for boolean-like values.
Refactors the ADK URL retrieval logic to let `Invoke-WebRequest` handle the forward link redirection directly. This approach is more reliable than manually parsing the redirect response.
Adds a try/catch block to provide better error handling and logging during the URL resolution process.
Adds a new function to programmatically retrieve the required authentication token for the Lenovo PSREF API. This change is necessary as Lenovo is now restricting API access without a JavaScript-generated token.
The new function launches a headless browser instance, uses the DevTools protocol to extract the token from local storage, and then terminates the browser. This ensures continued access to the comprehensive model data available through the PSREF API, which is not fully present in other catalogs.
The User-Agent string has also been updated.
Refines the logic for verifying existing Win32 applications by checking for architecture-specific names (x86, x64, arm64).
Enhances validation by ensuring the application folder contains files of a sufficient size, not just that the folder exists.
Adds more detailed logging to aid in troubleshooting cases where an app is not found or its content is missing.
Replaces the `Compare-Object` cmdlet with a faster, manual loop comparison on pre-sorted arrays to optimize the VHDX cache check for matching updates.
This change also refactors the extraction of update filenames for better readability and adds checks for empty collections to improve script robustness.
Streamlines the logic for finding Cumulative Update (CU) and Cumulative Update Preview (CUP) files by removing redundant code.
The file search now relies directly on a wildcard search using the KB article ID, instead of first attempting a match with a specific filename. This change simplifies the script and makes the discovery process more direct. Also removes commented-out code.
Removes the use of global variables for paths and architecture settings. Instead, these values are now passed explicitly as parameters to the relevant functions.
This change improves code clarity, reduces the risk of side effects, and makes the functions more modular and easier to test.
Adds standard PowerShell comment-based help blocks (synopsis and description) to all UI and common library script modules (`.psm1`) and the main UI entry point script (`.ps1`).
This improves maintainability and discoverability by documenting the purpose of each script file. Also removes various redundant or commented-out code blocks.
Removes the check for a pre-existing capture ISO when applications are being installed.
This change simplifies the logic by unconditionally creating the capture media if `InstallApps` is enabled. This ensures the media is always correctly configured for capturing the virtual machine to an FFU.
Introduces the ability to use a custom XML file for Office installation, allowing for more flexible configurations.
The build script now accepts an `OfficeConfigXMLFile` parameter. If provided, its filename will be used for the installation.
The Office Deployment Toolkit is now downloaded to the specified Office path instead of the development path. UI tooltips are updated to clarify this behavior.
Forces the creation of capture media if app installation is enabled and the capture ISO does not already exist.
This change prevents a failure later in the build process by ensuring the necessary media is available.
Improves the performance of creating multiple deployment USB drives by refactoring the process to run in parallel using `ForEach-Object -Parallel`.
Key changes:
- Mounts the deployment ISO once before processing begins, rather than for each individual drive.
- Partitions, formats, and copies files to multiple USB drives concurrently, significantly reducing the total time required.
- Simplifies and cleans up the FFU selection logic.
- Standardizes on `robocopy` for all large file transfer operations to improve performance and logging.
Improves the reliability of finding update files (CU, CUP, .NET) by first using the exact filename from the update metadata. The script now only falls back to searching by KB article ID if the primary method fails.
Additionally, this enhances the VHDX cache lookup logic. The comparison now uses update file names extracted directly from their URLs, ensuring a more accurate match against the cached configuration.
Separates the process of identifying required Windows updates from the download process itself. This allows for checking against the VHDX cache using a list of required updates before any files are downloaded, making the caching mechanism more efficient and reliable.
This change introduces a new `Get-UpdateFileInfo` function to gather update metadata. The main script logic is updated to first determine all necessary updates, then check for a suitable cached VHDX, and only download the updates if no valid cache item is found.
Adds a feature to automatically save the selected drivers to `Drivers.json` upon download, preserving the user's selection for future use.
Improves script execution by:
- Ensuring the disk cleanup process completes before proceeding.
- Suppressing progress bars globally for a cleaner console output.
- Hiding non-critical warnings during driver installation.
- Removing an unused BITS transfer function and trailing whitespace.
Introduces a progress reporting system to provide real-time feedback during the FFU build. This includes adding a progress bar and status messages to the UI, which are updated at key stages of the build process.
- Adds a new `Set-Progress` function to log progress updates.
- Integrates `Set-Progress` calls throughout the main build script.
- Updates the UI to parse progress logs and update the progress bar and status text.
- Improves error reporting in the UI to display more detailed failure reasons.
- Corrects a typo in the `LogicalSectorSizeBytes` parameter name in documentation and log messages.
Introduces a new "Monitor" tab in the `BuildFFUVM` UI to display live log output from the build process.
When a build is started, the UI now automatically switches to the Monitor tab. It tails the main log file in real-time and displays the content in a list view, which auto-scrolls as new entries appear.
This provides immediate visual feedback on the build progress and any errors without needing to manually open the log file.
Additionally, this change adds a Ctrl+C keyboard shortcut to copy selected log lines from the monitor view to the clipboard.
Pipes the FFU selection table through `Out-String` to ensure it is correctly rendered in the console. This prevents potential issues where the formatted table object is not displayed as intended.
Sets the verbose preference within the `FFU.Common` module to match the preference of the calling script.
This ensures that when the script is run with the `-Verbose` switch, verbose output from the module is also logged to the console.
Refactors the driver download logic for all manufacturers to first check for the existence of a final `.wim` archive. If a WIM file is found, the download and processing for that model is skipped, significantly improving performance on subsequent runs.
This change also resolves a potential type conversion error when processing driver mapping JSON files and corrects a minor typo in a log message.
Removes the parameter for installing preview cumulative updates to simplify the script's interface.
Improves logging during the driver copy process to provide better visibility into which drivers are being used.
The UI no longer loads the selected device 'Make' from the configuration on startup.
Adds a `DriverMapping.json` file to automate driver injection during image deployment.
Driver download tasks now generate or update this mapping file with the relative path for each successfully downloaded driver package.
The deployment script now uses this file to automatically detect and select the correct drivers for the target hardware, removing the need for manual selection. The manual driver selection prompt is retained as a fallback.
Moves the logic for downloading and preparing the Dell driver catalog from the main build scripts directly into the specific Dell driver download task.
This change encapsulates all Dell-specific logic within the `Save-DellDriversTask` function, making it self-sufficient. Each parallel task now manages its own dependency on the catalog file, which simplifies the main script's responsibilities.
Also includes minor code style formatting.
- Created module manifest for FFU.Common with initial version 0.0.1.
- Created module manifest for FFUUI.Core with initial version 0.0.1.
- Implemented shared UI functions in FFUUI.Shared.psm1, including:
- Update-ListViewItemStatus: Updates the status of items in a ListView.
- Update-OverallProgress: Updates a progress bar and status label.
- Invoke-ProgressUpdate: Enqueues progress updates to the UI thread.
- Add-SortableColumn: Adds sortable columns to a ListView.
- Add-SelectableGridViewColumn: Adds a selectable column with a "Select All" checkbox.
- Update-SelectAllHeaderCheckBoxState: Updates the state of the header checkbox.
- Invoke-ListViewSort: Sorts ListView items based on specified properties.
- Show-ModernFolderPicker: Displays a modern folder picker dialog.
- Moved Get-UIConfig from BuildFFUVM_UI.ps1 to FFUUI.Core.psm1 to enhance separation of concerns.
- Updated Get-UIConfig to accept a central $State object, removing direct dependencies on global UI variables.
- Modified internal logic to access UI control values from the $State.Controls hashtable.
- Updated calls in BuildFFUVM_UI.ps1 to pass the $script:uiState object to the refactored function.
- Exported Get-UIConfig from FFUUI.Core.psm1 for accessibility in the main UI script.