Renames the event handler parameter from `$sender` to `$eventSource` for better readability.
Removes an unused variable in the parallel processing function to clean up the code.
Refactors the driver selection UI to enhance stability and performance by changing how the underlying data source is managed. Creating and re-assigning a new list when data changes, rather than modifying the bound collection in-place, prevents UI inconsistency errors.
- Updates the model search to use the native WPF `CollectionView.Filter` for more efficient and reliable filtering.
- Fixes an issue where HTML entities were not decoded in Microsoft driver model names.
- Ensures selected drivers from one manufacturer are preserved when fetching models for another.
- Centralizes driver-related button event handlers into the core initialization module.
Relocates the click event handler for the driver download button from the main UI script to the `FFUUI.Core` module.
This change centralizes UI logic within the core module, improving code organization and maintainability. The handler is updated to use the local window state object instead of global script variables.
Moves the `TextChanged` event handler for the driver model filter from the UI script to the core `Register-EventHandlers` function.
This change centralizes the logic and makes the handler more generic by retrieving the UI state from the window's tag instead of relying on a global variable.
Moves the logic for downloading and preparing the Dell driver catalog from the main build scripts directly into the specific Dell driver download task.
This change encapsulates all Dell-specific logic within the `Save-DellDriversTask` function, making it self-sufficient. Each parallel task now manages its own dependency on the catalog file, which simplifies the main script's responsibilities.
Also includes minor code style formatting.
Centralizes the `btnGetModels` click event handler from the main UI script into the `FFUUI.Core` module to improve code organization and separation of concerns.
The handler is updated to use the local state object instead of a global script variable. The logic for updating the model list is also improved to preserve the collection's object reference, ensuring data binding stability.
Moves UI event handler registration logic from the main script to the `Register-EventHandlers` function in the `FFUUI.Core` module.
This change centralizes UI logic, improving code organization and modularity. The event handlers are also updated to access state via the window's tag, reducing reliance on script-scoped variables.
Moves the logic for the initial population of the Windows settings comboboxes from the UI's loaded event handler into the `Initialize-UIDefaults` function.
This change centralizes UI default value setup into a single location, improving code organization and maintainability.
Moves the VM Switch data population and event handler logic from the main UI script into the `FFUUI.Core.Initialize` module.
This change improves code organization by centralizing UI initialization and event registration into dedicated functions, making the main script cleaner.
It also simplifies module manifests by changing explicit function exports to a wildcard.
Renames the function for populating Windows settings UI controls to better reflect its purpose.
The `Get-` verb more accurately describes the function's action of retrieving information from the ISO file, as opposed to the previous `Initialize-` verb.
Extracts the logic for setting default UI control values from the main script into a new `Initialize-UIDefaults` function within the `FFUUI.Core` module.
This change cleans up the main UI script's window loaded event, improving code organization and separating UI setup from default value initialization.
Renames functions for better semantic clarity:
- `Refresh-WindowsSettingsCombos` becomes `Initialize-WindowsSettingsCombos` to better reflect its role in initial UI setup.
- `Filter-DriverModels` becomes `Search-DriverModels` to more accurately describe its use in user-driven model searches.
Enhances code readability in the UI script through consistent formatting of event handlers and multi-line script blocks.
Moves initialization logic for several list views (driver models, Winget results, app script variables) and the features grid into a new `Initialize-DynamicUIElements` function.
This centralizes the setup of these UI components within the `FFUUI.Core.Initialize` module, improving code structure.
Additionally:
- Updates sort event handlers in the new module to correctly retrieve UI state from the window's tag.
- Enhances `Invoke-ListViewSort` by initializing sort state flags if they are not already present, improving sorting stability.
Extracts the UI control initialization functionality from the main core script into a dedicated module.
This improves code organization and modularity.
The module manifest is updated to include this new initialization module.
Moves ListView item manipulation functions (`Update-ListViewPriorities`, `Move-ListViewItemTop`, `Move-ListViewItemUp`, `Move-ListViewItemDown`, `Move-ListViewItemBottom`) from the `FFUUI.Core.Applications` module to the `FFUUI.Core.Shared` module.
This improves code organization and reusability by centralizing common UI helper logic.
Moves UI configuration loading and retrieval logic into a new `FFUUI.Core.Config` module.
Removes the `Set-UIValue` helper function from `BuildFFUVM_UI.ps1` and the `Get-UIConfig` function from `FFUUI.Core.psm1`.
This centralizes UI-related configuration handling for improved modularity.
Moves functions and static data related to Windows releases, versions, SKUs, and optional features from the main UI script and core module into a new, dedicated `FFUUI.Core.WindowsSettings` module.
This change enhances code organization and modularity by centralizing Windows-specific configuration and UI helper functions. The UI script is updated to reflect these changes, including passing state to the refactored `BuildFeaturesGrid` function.
Moves ListView manipulation, BYO application import/export, and copy task logic from the main UI script and core UI module into a new `FFUUI.Core.Applications` module.
This improves code organization and modularity for application-related features.
Extracts Winget-related functionalities, including search, list management, installation, and download tasks, from `BuildFFUVM_UI.ps1` and `FFUUI.Core.psm1`.
Consolidates these features into a new module, `FFUUI.Core.Winget.psm1`, to improve code organization and maintainability.
Relocates driver-specific download, parsing, and management logic from the main UI script and the FFUUI.Core module into new, dedicated modules for each manufacturer (Dell, HP, Lenovo, Microsoft). This improves modularity and code organization.
Additionally, centralizes common HTTP headers and user agent strings in the FFUUI.Core module, accessible via a new helper function.
- Created module manifest for FFU.Common with initial version 0.0.1.
- Created module manifest for FFUUI.Core with initial version 0.0.1.
- Implemented shared UI functions in FFUUI.Shared.psm1, including:
- Update-ListViewItemStatus: Updates the status of items in a ListView.
- Update-OverallProgress: Updates a progress bar and status label.
- Invoke-ProgressUpdate: Enqueues progress updates to the UI thread.
- Add-SortableColumn: Adds sortable columns to a ListView.
- Add-SelectableGridViewColumn: Adds a selectable column with a "Select All" checkbox.
- Update-SelectAllHeaderCheckBoxState: Updates the state of the header checkbox.
- Invoke-ListViewSort: Sorts ListView items based on specified properties.
- Show-ModernFolderPicker: Displays a modern folder picker dialog.
- Introduced the Initialize-UIControls function to streamline the assignment of UI control references to the centralized state object.
- Removed repetitive control assignments from the window loading event, enhancing maintainability and readability.
- Improved the overall structure of the UI initialization process for better consistency across the application.
Refactor functions to use a centralized state object
Modifies various functions to accept and utilize a `$State` parameter, replacing direct access to `$script:uiState` and module-scoped variables.
This change centralizes state management, improving code consistency and maintainability by passing necessary UI elements, data, and default configurations explicitly.
- Moved Get-UIConfig from BuildFFUVM_UI.ps1 to FFUUI.Core.psm1 to enhance separation of concerns.
- Updated Get-UIConfig to accept a central $State object, removing direct dependencies on global UI variables.
- Modified internal logic to access UI control values from the $State.Controls hashtable.
- Updated calls in BuildFFUVM_UI.ps1 to pass the $script:uiState object to the refactored function.
- Exported Get-UIConfig from FFUUI.Core.psm1 for accessibility in the main UI script.
- Updated Update-WindowsSkuCombo function to derive selected release value and display name from the ComboBox, removing the need for parameters.
- Enhanced logging to include display names for better traceability.
- Corrected SKU values for Windows 10 LTSB 2016 and LTSC 2019 in the release mappings.
- Adjusted Get-AvailableSkusForRelease function to handle specific cases for LTSB 2016 and LTSC 2019, ensuring accurate SKU retrieval.
- Introduced a new function `Get-AvailableSkusForRelease` to retrieve available SKUs based on the selected Windows release value.
- Added a new function `Update-WindowsSkuCombo` to refresh the SKU ComboBox in the UI when the release changes.
- Updated the SKU lists for various Windows versions, including client and server SKUs, as well as LTSC editions.
- Modified the `RefreshWindowsSettingsCombos` function to call the new SKU update function.
- Ensured that the SKU ComboBox is populated dynamically based on the selected release, improving user experience and accuracy.
- Expanded the list of allowed SKUs to include 'Enterprise 2016 LTSB', 'Enterprise N 2016 LTSB', 'Enterprise LTSC', 'Enterprise N LTSC', 'IoT Enterprise LTSC', and 'IoT Enterprise N LTSC'.
- Updated the list of all Windows releases to include 'Windows 10 LTSC 2021' and 'Windows 10 LTSC 2024'.
- Modified the Windows version map to include version mappings for LTSC 2021 and LTSC 2024.
- Introduced a new TextBox and Button in the UI for specifying the Drivers.json file path.
- Updated the UI layout to accommodate the new Drivers.json path input.
- Enhanced the core logic to set a default path for Drivers.json based on the Drivers folder.
- Implemented functionality to browse and select the Drivers.json file, allowing users to create or select an existing file.
- Introduced a new checkbox in the UI for removing application content in the Apps folder after FFU capture.
- Updated the Get-UIConfig function to retrieve the state of the new checkbox.
- Added default value for the new 'RemoveApps' parameter in the general defaults.
- Updated BuildFFUUnattend files to point to the new Orchestrator.ps1 file.
- Added new common and FFUUI.Core directories that house common/shared files between the UI and PS1 script. This breaks up each of the PS1 scripts to keep things smaller and more organized. Still a lot of work to do here to pull some stuff out of the PS1 scripts.
- Modified the CaptureFFU.ps1 file to include more info during the capture process to help with troubleshooting
- Too many functional changes to list here.