- Creates a new parameter [bool]InjectUnattend
- This will take the FFUDevelopment\Unattend\unattend_[arch].xml file and copy it to the FFUDevelopment\Apps\Unattend and rename the file to unattend.xml.
- This is useful for situations where you don't use the USB drive for deploying the FFU but still have Unattend-related customizations that you want to apply.
- Introduced a new parameter `MaxUSBDrives` to control the maximum number of USB drives that can be built in parallel, with a default value of 5.
- Updated UI to include a textbox for setting `MaxUSBDrives`.
- Implemented validation to ensure the value is a non-negative integer.
- Adjusted the deployment function to respect the `MaxUSBDrives` limit during USB drive creation.
This ensures the main application installation feature remains active when any of its dependent options are chosen, creating a more consistent user experience.
Updates UI logic to automatically select the main 'Install Apps' option whenever the 'Bring Your Own Apps' option is selected.
This ensures the parent category is always active when a user opts to bring their own applications, preventing an inconsistent UI state. The logic is applied both when updating panel visibility and when restoring checkbox states.
Adds a new function to programmatically retrieve the required authentication token for the Lenovo PSREF API. This change is necessary as Lenovo is now restricting API access without a JavaScript-generated token.
The new function launches a headless browser instance, uses the DevTools protocol to extract the token from local storage, and then terminates the browser. This ensures continued access to the comprehensive model data available through the PSREF API, which is not fully present in other catalogs.
The User-Agent string has also been updated.
Adds standard PowerShell comment-based help blocks (synopsis and description) to all UI and common library script modules (`.psm1`) and the main UI entry point script (`.ps1`).
This improves maintainability and discoverability by documenting the purpose of each script file. Also removes various redundant or commented-out code blocks.
Adds a "Threads" setting to the UI, allowing users to control the throttle limit for parallel tasks like driver and application processing.
This introduces a new textbox in the build options and updates the parallel processing function to use this configurable value instead of a hardcoded one.
Input validation is also added to ensure the threads value is a valid integer and is at least 1. The new setting is integrated into the configuration save/load functionality.
This helps in troubleshooting the FFU build process by providing more detailed output to the console. The verbose setting is saved to and loaded from the configuration file.
Consolidates the scattered event handlers for the Applications tab checkboxes into a single, centralized function and a shared event handler. This new approach manages the visibility of all dependent UI panels based on the state of the checkboxes.
This refactoring simplifies the codebase, eliminates redundant logic, and ensures a more consistent and predictable user interface state.
Additionally, this change fixes bugs where clearing list views for Winget results and drivers did not properly update their "select all" header checkboxes.
Consolidates the logic for showing and hiding UI elements into dedicated functions, `Update-DriverDownloadPanelVisibility` and `Update-OfficePanelVisibility`.
This change simplifies the event handlers for the "Download Drivers" checkbox by using a single handler for both checked and unchecked states. It also moves the initial UI setup from the main script into the core initialization module, improving code organization and reducing duplication.
Moves the interdependent state logic for the driver-related checkboxes from the main UI script into a new, centralized function within the core module.
This change simplifies the event handling by using a single handler for all related checkboxes, which improves code readability and maintainability. The new function is also called during initialization to ensure the UI reflects the correct state on startup.
Consolidates the state management for the "Install Apps" checkbox into a single, reusable function.
Previously, the logic to automatically check and disable "Install Apps" when selecting an update or installing Office was duplicated and scattered across multiple event handlers and files.
This change introduces a new core function that centralizes this behavior. A single event handler is now used for all relevant checkboxes (Updates and Office), simplifying the UI code, reducing redundancy, and making the logic more robust and maintainable. The initial state is also set correctly on startup.
Extracts the UI control initialization functionality from the main core script into a dedicated module.
This improves code organization and modularity.
The module manifest is updated to include this new initialization module.
Moves UI configuration loading and retrieval logic into a new `FFUUI.Core.Config` module.
Removes the `Set-UIValue` helper function from `BuildFFUVM_UI.ps1` and the `Get-UIConfig` function from `FFUUI.Core.psm1`.
This centralizes UI-related configuration handling for improved modularity.
Moves functions and static data related to Windows releases, versions, SKUs, and optional features from the main UI script and core module into a new, dedicated `FFUUI.Core.WindowsSettings` module.
This change enhances code organization and modularity by centralizing Windows-specific configuration and UI helper functions. The UI script is updated to reflect these changes, including passing state to the refactored `BuildFeaturesGrid` function.
Moves ListView manipulation, BYO application import/export, and copy task logic from the main UI script and core UI module into a new `FFUUI.Core.Applications` module.
This improves code organization and modularity for application-related features.
Extracts Winget-related functionalities, including search, list management, installation, and download tasks, from `BuildFFUVM_UI.ps1` and `FFUUI.Core.psm1`.
Consolidates these features into a new module, `FFUUI.Core.Winget.psm1`, to improve code organization and maintainability.
Relocates driver-specific download, parsing, and management logic from the main UI script and the FFUUI.Core module into new, dedicated modules for each manufacturer (Dell, HP, Lenovo, Microsoft). This improves modularity and code organization.
Additionally, centralizes common HTTP headers and user agent strings in the FFUUI.Core module, accessible via a new helper function.
- Created module manifest for FFU.Common with initial version 0.0.1.
- Created module manifest for FFUUI.Core with initial version 0.0.1.
- Implemented shared UI functions in FFUUI.Shared.psm1, including:
- Update-ListViewItemStatus: Updates the status of items in a ListView.
- Update-OverallProgress: Updates a progress bar and status label.
- Invoke-ProgressUpdate: Enqueues progress updates to the UI thread.
- Add-SortableColumn: Adds sortable columns to a ListView.
- Add-SelectableGridViewColumn: Adds a selectable column with a "Select All" checkbox.
- Update-SelectAllHeaderCheckBoxState: Updates the state of the header checkbox.
- Invoke-ListViewSort: Sorts ListView items based on specified properties.
- Show-ModernFolderPicker: Displays a modern folder picker dialog.
- Introduced the Initialize-UIControls function to streamline the assignment of UI control references to the centralized state object.
- Removed repetitive control assignments from the window loading event, enhancing maintainability and readability.
- Improved the overall structure of the UI initialization process for better consistency across the application.
Refactor functions to use a centralized state object
Modifies various functions to accept and utilize a `$State` parameter, replacing direct access to `$script:uiState` and module-scoped variables.
This change centralizes state management, improving code consistency and maintainability by passing necessary UI elements, data, and default configurations explicitly.
- Moved Get-UIConfig from BuildFFUVM_UI.ps1 to FFUUI.Core.psm1 to enhance separation of concerns.
- Updated Get-UIConfig to accept a central $State object, removing direct dependencies on global UI variables.
- Modified internal logic to access UI control values from the $State.Controls hashtable.
- Updated calls in BuildFFUVM_UI.ps1 to pass the $script:uiState object to the refactored function.
- Exported Get-UIConfig from FFUUI.Core.psm1 for accessibility in the main UI script.
- Updated Update-WindowsSkuCombo function to derive selected release value and display name from the ComboBox, removing the need for parameters.
- Enhanced logging to include display names for better traceability.
- Corrected SKU values for Windows 10 LTSB 2016 and LTSC 2019 in the release mappings.
- Adjusted Get-AvailableSkusForRelease function to handle specific cases for LTSB 2016 and LTSC 2019, ensuring accurate SKU retrieval.
- Introduced a new function `Get-AvailableSkusForRelease` to retrieve available SKUs based on the selected Windows release value.
- Added a new function `Update-WindowsSkuCombo` to refresh the SKU ComboBox in the UI when the release changes.
- Updated the SKU lists for various Windows versions, including client and server SKUs, as well as LTSC editions.
- Modified the `RefreshWindowsSettingsCombos` function to call the new SKU update function.
- Ensured that the SKU ComboBox is populated dynamically based on the selected release, improving user experience and accuracy.
- Expanded the list of allowed SKUs to include 'Enterprise 2016 LTSB', 'Enterprise N 2016 LTSB', 'Enterprise LTSC', 'Enterprise N LTSC', 'IoT Enterprise LTSC', and 'IoT Enterprise N LTSC'.
- Updated the list of all Windows releases to include 'Windows 10 LTSC 2021' and 'Windows 10 LTSC 2024'.
- Modified the Windows version map to include version mappings for LTSC 2021 and LTSC 2024.
- Introduced a new TextBox and Button in the UI for specifying the Drivers.json file path.
- Updated the UI layout to accommodate the new Drivers.json path input.
- Enhanced the core logic to set a default path for Drivers.json based on the Drivers folder.
- Implemented functionality to browse and select the Drivers.json file, allowing users to create or select an existing file.
- Introduced a new checkbox in the UI for removing application content in the Apps folder after FFU capture.
- Updated the Get-UIConfig function to retrieve the state of the new checkbox.
- Added default value for the new 'RemoveApps' parameter in the general defaults.
- Updated BuildFFUUnattend files to point to the new Orchestrator.ps1 file.
- Added new common and FFUUI.Core directories that house common/shared files between the UI and PS1 script. This breaks up each of the PS1 scripts to keep things smaller and more organized. Still a lot of work to do here to pull some stuff out of the PS1 scripts.
- Modified the CaptureFFU.ps1 file to include more info during the capture process to help with troubleshooting
- Too many functional changes to list here.