Refactors the process invocation logic to use the .NET Process class for more robust output stream handling and to avoid temporary files.
Introduces a feature allowing users to specify additional success exit codes for applications in the UI. These codes are now considered successful during the installation process.
Adds a 'PAUSE' command to halt script execution and wait for user input.
Updates the Win32 app installation script to handle WinGet-sourced apps and user-defined apps in two separate batches instead of merging them. This ensures all WinGet apps are installed before any user-defined apps.
The core installation logic is extracted into a reusable function, improving script structure and readability.
Additionally, removes a pause command and a redundant console message from other scripts to improve automation flow.
Refactors the Store app installation script to be significantly more robust and intelligent. The new implementation automatically resolves application dependencies instead of relying on a simple folder structure.
Key improvements include:
- Pre-scans all application folders to create a central catalog of available dependencies.
- Parses the `AppxManifest.xml` from each main app package (including from within bundles) to determine its true dependencies.
- Resolves the required dependencies by finding the best available package from the catalog that meets version and OS architecture requirements.
- Adds support for extracting zipped dependency packages.
- Improves temporary file management and logging.
- Updated BuildFFUUnattend files to point to the new Orchestrator.ps1 file.
- Added new common and FFUUI.Core directories that house common/shared files between the UI and PS1 script. This breaks up each of the PS1 scripts to keep things smaller and more organized. Still a lot of work to do here to pull some stuff out of the PS1 scripts.
- Modified the CaptureFFU.ps1 file to include more info during the capture process to help with troubleshooting
- Too many functional changes to list here.