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Refactor Winget functions into a dedicated module
Extracts Winget-related functionalities, including search, list management, installation, and download tasks, from `BuildFFUVM_UI.ps1` and `FFUUI.Core.psm1`. Consolidates these features into a new module, `FFUUI.Core.Winget.psm1`, to improve code organization and maintainability.
This commit is contained in:
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# FFU UI Core Logic Module - Winget Functionality
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# Contains UI-layer logic for the Winget functionality in the "Applications" tab.
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# -----------------------------------------------------------------------------
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# SECTION: Winget UI Functions (Moved from BuildFFUVM_UI.ps1)
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# -----------------------------------------------------------------------------
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# Function to search for Winget apps
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function Search-WingetApps {
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param(
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[Parameter(Mandatory = $true)]
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[psobject]$State
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)
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try {
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$searchQuery = $State.Controls.txtWingetSearch.Text
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if ([string]::IsNullOrWhiteSpace($searchQuery)) { return }
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# Get current items from the ListView
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$currentItemsInListView = @()
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if ($null -ne $State.Controls.lstWingetResults.ItemsSource) {
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$currentItemsInListView = @($State.Controls.lstWingetResults.ItemsSource)
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}
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elseif ($State.Controls.lstWingetResults.HasItems) {
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$currentItemsInListView = @($State.Controls.lstWingetResults.Items)
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}
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# Store selected apps from the current view
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$selectedAppsFromView = @($currentItemsInListView | Where-Object { $_.IsSelected })
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# Search for new apps
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$searchedAppResults = Search-WingetPackagesPublic -Query $searchQuery | ForEach-Object {
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[PSCustomObject]@{
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IsSelected = $false # New items are not selected by default
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Name = $_.Name
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Id = $_.Id
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Version = $_.Version
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Source = $_.Source
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DownloadStatus = ""
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}
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}
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$finalAppList = [System.Collections.Generic.List[object]]::new()
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$addedAppIds = [System.Collections.Generic.HashSet[string]]::new([System.StringComparer]::OrdinalIgnoreCase)
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# Add previously selected apps first
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foreach ($app in $selectedAppsFromView) {
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$finalAppList.Add($app)
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$addedAppIds.Add($app.Id) | Out-Null
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}
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# Add new search results, avoiding duplicates of already added (selected) apps
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foreach ($result in $searchedAppResults) {
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if (-not $addedAppIds.Contains($result.Id)) {
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$finalAppList.Add($result)
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$addedAppIds.Add($result.Id) | Out-Null # Track added IDs to prevent duplicates from search results themselves
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}
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}
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# Update the ListView's ItemsSource using the passed-in State object
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$State.Controls.lstWingetResults.ItemsSource = $finalAppList.ToArray()
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}
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catch {
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[System.Windows.MessageBox]::Show("Error searching for apps: $_", "Error", "OK", "Error")
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}
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}
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# Function to save selected apps to JSON
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function Save-WingetList {
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param(
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[Parameter(Mandatory = $true)]
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[psobject]$State
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)
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try {
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$selectedApps = $State.Controls.lstWingetResults.Items | Where-Object { $_.IsSelected }
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if (-not $selectedApps) {
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[System.Windows.MessageBox]::Show("No apps selected to save.", "Warning", "OK", "Warning")
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return
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}
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$appList = @{
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apps = @($selectedApps | ForEach-Object {
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[ordered]@{
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name = $_.Name
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id = $_.Id
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source = $_.Source.ToLower()
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}
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})
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}
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$sfd = New-Object System.Windows.Forms.SaveFileDialog
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$sfd.Filter = "JSON files (*.json)|*.json"
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$sfd.Title = "Save App List"
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# Correctly get the path from the UI control via the State object
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$sfd.InitialDirectory = $State.Controls.txtApplicationPath.Text
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$sfd.FileName = "AppList.json"
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if ($sfd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) {
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$appList | ConvertTo-Json -Depth 10 | Set-Content $sfd.FileName -Encoding UTF8
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[System.Windows.MessageBox]::Show("App list saved successfully.", "Success", "OK", "Information")
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}
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}
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catch {
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[System.Windows.MessageBox]::Show("Error saving app list: $_", "Error", "OK", "Error")
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}
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}
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# Function to import app list from JSON
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function Import-WingetList {
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param(
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[Parameter(Mandatory = $true)]
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[psobject]$State
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)
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try {
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$ofd = New-Object System.Windows.Forms.OpenFileDialog
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$ofd.Filter = "JSON files (*.json)|*.json"
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$ofd.Title = "Import App List"
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# Correctly get the path from the UI control via the State object
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$ofd.InitialDirectory = $State.Controls.txtApplicationPath.Text
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if ($ofd.ShowDialog() -eq [System.Windows.Forms.DialogResult]::OK) {
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$importedAppsData = Get-Content $ofd.FileName -Raw | ConvertFrom-Json
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$newAppListForItemsSource = [System.Collections.Generic.List[object]]::new()
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if ($null -ne $importedAppsData.apps) {
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foreach ($appInfo in $importedAppsData.apps) {
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$newAppListForItemsSource.Add([PSCustomObject]@{
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IsSelected = $true # Imported apps are marked as selected
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Name = $appInfo.name
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Id = $appInfo.id
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Version = "" # Will be populated when searching or if data exists
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Source = $appInfo.source
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DownloadStatus = ""
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})
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}
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}
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$State.Controls.lstWingetResults.ItemsSource = $newAppListForItemsSource.ToArray()
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[System.Windows.MessageBox]::Show("App list imported successfully.", "Success", "OK", "Information")
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}
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}
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catch {
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[System.Windows.MessageBox]::Show("Error importing app list: $_", "Error", "OK", "Error")
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}
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}
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# --------------------------------------------------------------------------
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# SECTION: Winget Management Functions (Moved from FFUUI.Core.psm1)
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# --------------------------------------------------------------------------
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function Search-WingetPackagesPublic {
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[CmdletBinding()]
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param(
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[Parameter(Mandatory = $true)]
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[string]$Query
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)
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WriteLog "Searching Winget packages with query: '$Query'"
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try {
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# Call the shared Find-WinGetPackage function
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$results = Find-WinGetPackage -Query $Query -ErrorAction Stop
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WriteLog "Found $($results.Count) packages matching query '$Query'."
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return $results
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}
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catch {
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WriteLog "Error during Winget search: $($_.Exception.Message)"
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# Return an empty array or throw, depending on desired UI behavior
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return @()
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}
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}
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function Test-WingetCLI {
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[CmdletBinding()]
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param()
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$minVersion = [version]"1.8.1911"
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# Check Winget CLI
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$wingetCmd = Get-Command -Name winget -ErrorAction SilentlyContinue
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if (-not $wingetCmd) {
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return @{
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Version = "Not installed"
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Status = "Not installed - Install from Microsoft Store"
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}
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}
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# Get and check version
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$wingetVersion = & winget.exe --version
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if ($wingetVersion -match 'v?(\d+\.\d+.\d+)') {
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$version = [version]$matches[1]
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if ($version -lt $minVersion) {
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return @{
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Version = $version.ToString()
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Status = "Update required - Install from Microsoft Store"
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}
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}
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return @{
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Version = $version.ToString()
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Status = $version.ToString()
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}
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}
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return @{
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Version = "Unknown"
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Status = "Version check failed"
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}
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}
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function Install-WingetComponents {
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[CmdletBinding()]
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param(
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# Add parameter to accept a script block for UI updates
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[Parameter(Mandatory)]
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[scriptblock]$UiUpdateCallback
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)
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$minVersion = [version]"1.8.1911"
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$module = $null
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try {
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# Check and update PowerShell Module
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$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue
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if (-not $module -or $module.Version -lt $minVersion) {
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WriteLog "Winget module needs install/update. Attempting..."
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# Invoke the callback provided by the UI script to update status
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# Note: We don't have the CLI version readily available here, pass a placeholder or adjust if needed.
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& $UiUpdateCallback "Checking..." "Installing..."
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# Store and modify PSGallery trust setting temporarily if needed
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$PSGalleryTrust = (Get-PSRepository -Name 'PSGallery').InstallationPolicy
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if ($PSGalleryTrust -eq 'Untrusted') {
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Set-PSRepository -Name 'PSGallery' -InstallationPolicy Trusted
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}
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# Install/Update the module
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Install-Module -Name Microsoft.WinGet.Client -Force -Repository 'PSGallery'
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# Restore original PSGallery trust setting
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if ($PSGalleryTrust -eq 'Untrusted') {
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Set-PSRepository -Name 'PSGallery' -InstallationPolicy Untrusted
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}
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$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction Stop
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}
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return $module
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}
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catch {
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Write-Error "Failed to install/update Winget PowerShell module: $_"
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throw
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}
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}
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# Winget Module Check Function (UI Version)
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# Performs checks, triggers install if needed, and reports status back to the UI.
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function Confirm-WingetInstallationUI {
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[CmdletBinding()]
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param(
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# Callback for intermediate UI updates (e.g., "Installing...")
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[Parameter(Mandatory)]
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[scriptblock]$UiUpdateCallback
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)
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$minVersion = [version]"1.8.1911"
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$result = [PSCustomObject]@{
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Success = $false
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Message = ""
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CliVersion = "Unknown"
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ModuleVersion = "Unknown"
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NeedsUpdate = $false
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UpdateAttempted = $false
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}
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try {
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# Initial Check
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WriteLog "Confirm-WingetInstallationUI: Starting checks..."
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$cliStatus = Test-WingetCLI
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$module = Get-InstalledModule -Name Microsoft.WinGet.Client -ErrorAction SilentlyContinue
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$result.CliVersion = $cliStatus.Version
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$result.ModuleVersion = if ($null -ne $module) { $module.Version.ToString() } else { "Not installed" }
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# Use callback for initial status display
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& $UiUpdateCallback $result.CliVersion $result.ModuleVersion
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# Determine if install/update is needed
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$needsCliUpdate = $cliStatus.Status -notmatch '^\d+\.\d+\.\d+$' -or ([version]$cliStatus.Version -lt $minVersion)
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$needsModuleUpdate = ($null -eq $module) -or ([version]$module.Version -lt $minVersion)
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$result.NeedsUpdate = $needsCliUpdate -or $needsModuleUpdate
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if ($result.NeedsUpdate) {
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WriteLog "Confirm-WingetInstallationUI: Update needed. CLI Needs Update: $needsCliUpdate, Module Needs Update: $needsModuleUpdate"
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$result.UpdateAttempted = $true
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# Use callback to indicate installation attempt
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& $UiUpdateCallback $result.CliVersion "Installing/Updating..."
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# Attempt to install/update Winget CLI and module
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$installedModule = Install-WingetComponents -UiUpdateCallback $UiUpdateCallback
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# Re-check status after attempt
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WriteLog "Confirm-WingetInstallationUI: Re-checking status after update attempt..."
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$cliStatus = Test-WingetCLI
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$result.CliVersion = $cliStatus.Version
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$result.ModuleVersion = if ($null -ne $installedModule) { $installedModule.Version } else { "Install Failed" }
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# Use callback for final status display after update attempt
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& $UiUpdateCallback $result.CliVersion $result.ModuleVersion
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# Check if update was successful
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$cliOk = $cliStatus.Status -match '^\d+\.\d+\.\d+$' -and ([version]$cliStatus.Version -ge $minVersion)
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$moduleOk = ($null -ne $installedModule) -and ([version]$installedModule.Version -ge $minVersion)
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$result.Success = $cliOk -and $moduleOk
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$result.Message = if ($result.Success) { "Winget components installed/updated successfully." } else { "Winget component installation/update failed or is incomplete." }
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WriteLog "Confirm-WingetInstallationUI: Update attempt finished. Success: $($result.Success). Message: $($result.Message)"
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}
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else {
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# Already up-to-date
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$result.Success = $true
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$result.Message = "Winget components are up-to-date."
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WriteLog "Confirm-WingetInstallationUI: Components already up-to-date."
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}
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}
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catch {
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$result.Success = $false
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$result.Message = "Error during Winget check/install: $($_.Exception.Message)"
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WriteLog "Confirm-WingetInstallationUI: Error - $($result.Message)"
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# Use callback to show error state
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& $UiUpdateCallback $result.CliVersion "Error"
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}
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return $result
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}
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# Function to handle downloading a winget application (Modified for ForEach-Object -Parallel)
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function Start-WingetAppDownloadTask {
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[CmdletBinding()]
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param(
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[Parameter(Mandatory = $true)]
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[PSCustomObject]$ApplicationItemData, # Pass data, not the UI object
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[Parameter(Mandatory = $true)]
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[string]$AppListJsonPath,
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[Parameter(Mandatory = $true)]
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[string]$AppsPath, # Pass necessary paths
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[Parameter(Mandatory = $true)]
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[string]$WindowsArch,
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[Parameter(Mandatory = $true)]
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[string]$OrchestrationPath,
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[Parameter(Mandatory = $true)]
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[System.Collections.Concurrent.ConcurrentQueue[hashtable]]$ProgressQueue # Add queue parameter
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)
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$appName = $ApplicationItemData.Name
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$appId = $ApplicationItemData.Id
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$source = $ApplicationItemData.Source
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$status = "Checking..." # Initial local status
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$resultCode = -1 # Default to error/unknown
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# Initial status update
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog "Starting download task for $($appName) with ID $($appId) from source $($source)."
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# WriteLog "Apps Path: $($AppsPath)"
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# WriteLog "AppList JSON Path: $($AppListJsonPath)"
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# WriteLog "Windows Architecture: $($WindowsArch)"
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# WriteLog "Orchestration Path: $($OrchestrationPath)"
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try {
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# Define paths
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$userAppListPath = Join-Path -Path $AppsPath -ChildPath "UserAppList.json"
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$appFound = $false # Flag to track if the app is found locally
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# WriteLog "UserAppList Path: $($userAppListPath)"
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# WriteLog "Checking for existing app in UserAppList.json and content folder."
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# 1. Check UserAppList.json and content
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if (Test-Path -Path $userAppListPath) {
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# WriteLog "UserAppList.json found at $($userAppListPath). Checking for app entry."
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try {
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$userAppListContent = Get-Content -Path $userAppListPath -Raw | ConvertFrom-Json
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$userAppEntry = $userAppListContent | Where-Object { $_.Name -eq $appName }
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if ($userAppEntry) {
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$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
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if (Test-Path -Path $appFolder -PathType Container) {
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$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
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if ($folderSize -gt 1MB) {
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$appFound = $true
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$status = "Not Downloaded: App in $userAppListPath and found in $appFolder"
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog "Found '$appName' in $userAppListPath and content exists in '$appFolder'."
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return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
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}
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else {
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$appFound = $true
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$status = "Error: App in '$userAppListPath' but content missing/small in '$appFolder'. Copy content or remove from UserAppList.json."
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog $status
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return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
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}
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}
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else {
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$appFound = $true
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$status = "Error: App in '$userAppListPath' but content folder '$appFolder' not found. Copy content or remove from UserAppList.json."
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog $status
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return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
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}
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}
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}
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catch {
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WriteLog "Warning: Could not read or parse '$userAppListPath'. Error: $($_.Exception.Message)"
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}
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}
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# 2. Check previous Winget download
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if (-not $appFound) {
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if (-not $appFound) {
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$wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json"
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if (Test-Path -Path $wingetWin32jsonFile) {
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try {
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$wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json
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# Check if app already exists in WinGetWin32Apps.json
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$existingWin32Entry = $wingetAppsJson | Where-Object { $_.Name -eq $appName }
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if ($existingWin32Entry) {
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$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
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if (Test-Path -Path $appFolder -PathType Container) {
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$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
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if ($folderSize -gt 1MB) {
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$appFound = $true
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$status = "Not Downloaded: App already in $wingetWin32jsonFile and found in $appFolder"
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog "Found '$appName' in WinGetWin32Apps.json and content exists in '$appFolder'. Skipping download to prevent duplicate entry."
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return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
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}
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}
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else {
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# App entry exists in WinGetWin32Apps.json but folder is missing
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$appFound = $true
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$status = "Error: App in '$wingetWin32jsonFile' but content folder '$appFolder' not found. Remove entry from WinGetWin32Apps.json or restore content."
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Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
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WriteLog $status
|
||||
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
}
|
||||
# For now, assuming Get-Application uses $global variables set in the main script or $using: scope.
|
||||
# $global:AppsPath = $AppsPath # Potentially redundant if set globally before parallel call
|
||||
# $global:WindowsArch = $WindowsArch # Potentially redundant
|
||||
# $global:orchestrationPath = $OrchestrationPath # Potentially redundant
|
||||
|
||||
$wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json"
|
||||
if (Test-Path -Path $wingetWin32jsonFile) {
|
||||
try {
|
||||
$wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json
|
||||
$wingetApp = $wingetAppsJson | Where-Object { $_.Name -eq $appName }
|
||||
if ($wingetApp) {
|
||||
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
|
||||
if (Test-Path -Path $appFolder -PathType Container) {
|
||||
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
|
||||
if ($folderSize -gt 1MB) {
|
||||
$appFound = $true
|
||||
$status = "Not Downloaded: App in $wingetWin32jsonFile and found in $appFolder"
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
WriteLog "Found '$appName' via WinGetWin32Apps.json and content exists in '$appFolder'."
|
||||
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Check MSStore folder
|
||||
if (-not $appFound -and (Test-Path -Path "$AppsPath\MSStore" -PathType Container)) {
|
||||
$appFolder = Join-Path -Path "$AppsPath\MSStore" -ChildPath $appName
|
||||
if (Test-Path -Path $appFolder -PathType Container) {
|
||||
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
|
||||
if ($folderSize -gt 1MB) {
|
||||
$appFound = $true
|
||||
$status = "Already downloaded (MSStore)"
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
WriteLog "Found '$appName' content in '$appFolder'."
|
||||
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 3. If not found locally, add to AppList.json and download
|
||||
if (-not $appFound) {
|
||||
# Add to AppList.json
|
||||
$appListContent = $null
|
||||
$appListDir = Split-Path -Path $AppListJsonPath -Parent
|
||||
if (-not (Test-Path -Path $appListDir -PathType Container)) {
|
||||
New-Item -Path $appListDir -ItemType Directory -Force | Out-Null
|
||||
}
|
||||
if (Test-Path -Path $AppListJsonPath) {
|
||||
try {
|
||||
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
|
||||
if (-not $appListContent.PSObject.Properties['apps']) {
|
||||
$appListContent = @{ apps = @() }
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Warning: Could not read or parse '$AppListJsonPath'. Creating new structure. Error: $($_.Exception.Message)"
|
||||
$appListContent = @{ apps = @() }
|
||||
}
|
||||
}
|
||||
else {
|
||||
$appListContent = @{ apps = @() }
|
||||
}
|
||||
|
||||
$appExistsInAppList = $false
|
||||
if ($appListContent.apps) {
|
||||
foreach ($app in $appListContent.apps) {
|
||||
if ($app.id -eq $appId) {
|
||||
$appExistsInAppList = $true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (-not $appExistsInAppList) {
|
||||
$newApp = @{ name = $appName; id = $appId; source = $source }
|
||||
if (-not ($appListContent.apps -is [array])) { $appListContent.apps = @() }
|
||||
$appListContent.apps += $newApp
|
||||
try {
|
||||
# Use a lock to prevent race conditions when writing to the same file
|
||||
$lockName = "AppListJsonLock"
|
||||
$lock = New-Object System.Threading.Mutex($false, $lockName)
|
||||
try {
|
||||
$lock.WaitOne() | Out-Null
|
||||
# Re-read content inside lock to ensure latest version
|
||||
if (Test-Path -Path $AppListJsonPath) {
|
||||
$currentAppListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
|
||||
if (-not ($currentAppListContent.apps | Where-Object { $_.id -eq $appId })) {
|
||||
$currentAppListContent.apps += $newApp
|
||||
$currentAppListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
|
||||
WriteLog "Added '$appName' to '$AppListJsonPath'."
|
||||
}
|
||||
else {
|
||||
WriteLog "'$appName' already exists in '$AppListJsonPath' (checked inside lock)."
|
||||
}
|
||||
}
|
||||
else {
|
||||
# File doesn't exist, write the initial content
|
||||
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
|
||||
WriteLog "Created '$AppListJsonPath' and added '$appName'."
|
||||
}
|
||||
}
|
||||
finally {
|
||||
$lock.ReleaseMutex()
|
||||
$lock.Dispose()
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Error saving '$AppListJsonPath'. Error: $($_.Exception.Message)"
|
||||
$status = "Error saving AppList.json"
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
|
||||
}
|
||||
}
|
||||
else {
|
||||
WriteLog "'$appName' already exists in '$AppListJsonPath'."
|
||||
}
|
||||
|
||||
# Proceed with download
|
||||
$status = "Downloading..."
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
|
||||
# Ensure variables needed by Get-Application are accessible
|
||||
# (Assuming they are available via $using: scope or global scope from main script)
|
||||
# $global:AppsPath = $AppsPath # Potentially redundant
|
||||
# $global:WindowsArch = $WindowsArch # Potentially redundant
|
||||
# $global:orchestrationPath = $OrchestrationPath # Potentially redundant"
|
||||
WriteLog "Orchestration Path: $($OrchestrationPath)"
|
||||
if (-not (Test-Path -Path $OrchestrationPath -PathType Container)) {
|
||||
New-Item -Path $OrchestrationPath -ItemType Directory -Force | Out-Null
|
||||
}
|
||||
$win32Folder = Join-Path -Path $AppsPath -ChildPath "Win32"
|
||||
if ($source -eq "winget" -and -not (Test-Path -Path $win32Folder -PathType Container)) {
|
||||
New-Item -Path $win32Folder -ItemType Directory -Force | Out-Null
|
||||
}
|
||||
$storeAppsFolder = Join-Path -Path $AppsPath -ChildPath "MSStore"
|
||||
if ($source -eq "msstore" -and -not (Test-Path -Path $storeAppsFolder -PathType Container)) {
|
||||
New-Item -Path $storeAppsFolder -ItemType Directory -Force | Out-Null
|
||||
}
|
||||
|
||||
try {
|
||||
# Call Get-Application (ensure it's available via dot-sourcing and uses $global:LogFile)
|
||||
$resultCode = Get-Application -AppName $appName -AppId $appId -Source $source -ErrorAction Stop
|
||||
|
||||
# Determine status based on result code
|
||||
switch ($resultCode) {
|
||||
0 { $status = "Downloaded successfully" }
|
||||
1 { $status = "Error: No win32 app installers were found" }
|
||||
2 { $status = "Silent install switch could not be found. Did not download." }
|
||||
default { $status = "Downloaded with status: $resultCode" } # Should not happen with current Get-Application
|
||||
}
|
||||
|
||||
# Remove app from AppList.json if silent install switch could not be found (resultCode 2)
|
||||
if ($resultCode -eq 2) {
|
||||
try {
|
||||
if (Test-Path -Path $AppListJsonPath) {
|
||||
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
|
||||
if ($appListContent.apps) {
|
||||
$filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId })
|
||||
$appListContent.apps = $filteredApps
|
||||
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
|
||||
WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to missing silent install switch."
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
$status = "Error: $($_.Exception.Message)"
|
||||
WriteLog "Download error for $($appName): $($_.Exception.Message)"
|
||||
$resultCode = 1 # Indicate error
|
||||
# Enqueue error status
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
|
||||
# Remove app from AppList.json if publisher does not support download
|
||||
if ($_.Exception.Message -match "does not support downloads by the publisher") {
|
||||
try {
|
||||
if (Test-Path -Path $AppListJsonPath) {
|
||||
$appListContent = Get-Content -Path $AppListJsonPath -Raw | ConvertFrom-Json
|
||||
if ($appListContent.apps) {
|
||||
$filteredApps = @($appListContent.apps | Where-Object { $_.id -ne $appId })
|
||||
$appListContent.apps = $filteredApps
|
||||
$appListContent | ConvertTo-Json -Depth 10 | Set-Content -Path $AppListJsonPath -Encoding UTF8
|
||||
WriteLog "Removed '$appName' ($appId) from '$AppListJsonPath' due to publisher download restriction."
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
WriteLog "Failed to remove '$appName' from '$AppListJsonPath': $($_.Exception.Message)"
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
} # End if (-not $appFound)
|
||||
|
||||
}
|
||||
catch {
|
||||
$status = "Error: $($_.Exception.Message)"
|
||||
WriteLog "Unexpected error in Start-WingetAppDownloadTask for $($appName): $($_.Exception.Message)"
|
||||
$resultCode = 1 # Indicate error
|
||||
# Enqueue error status
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
}
|
||||
finally {
|
||||
# Ensure status is not empty before returning
|
||||
if ([string]::IsNullOrEmpty($status)) {
|
||||
$status = "Error: Unknown failure" # Provide a default error status
|
||||
WriteLog "Status was empty for $appName ($appId), setting to default error."
|
||||
if ($resultCode -ne 0 -and $resultCode -ne 1 -and $resultCode -ne 2) {
|
||||
$resultCode = -1 # Ensure resultCode reflects an error if it was empty
|
||||
}
|
||||
# Enqueue the final (error) status if it was previously empty
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
}
|
||||
elseif ($resultCode -ne 0) {
|
||||
# Enqueue the final status if it's an error (already set in try/catch)
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
}
|
||||
else {
|
||||
# Enqueue the final success status
|
||||
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
|
||||
}
|
||||
}
|
||||
|
||||
# Prepare the return object as a Hashtable
|
||||
$returnObject = @{ Id = $appId; Status = $status; ResultCode = $resultCode }
|
||||
|
||||
# Return the final status and result code as a Hashtable
|
||||
return $returnObject
|
||||
}
|
||||
|
||||
# --------------------------------------------------------------------------
|
||||
# SECTION: Module Export
|
||||
# --------------------------------------------------------------------------
|
||||
|
||||
Export-ModuleMember -Function *
|
||||
Reference in New Issue
Block a user