Refactor WinGet app handling and add command overrides

Improves the reliability of WinGet app processing by making several key changes.

The build process now deletes the `WinGetWin32Apps.json` file before each run to ensure it is always freshly generated.

The UI no longer relies on `WinGetWin32Apps.json` to detect previously downloaded content. Instead, it checks directly for the application's content on disk, preventing unnecessary re-downloads.

This change also introduces a feature allowing users to override the default silent install commands for Win32 apps. By specifying `CommandLine` or `Arguments` properties in `AppList.json`, these values will be used to update the corresponding entries in `WinGetWin32Apps.json` during the build process.
This commit is contained in:
rbalsleyMSFT
2025-08-21 16:46:17 -07:00
parent 9aed707a77
commit 7d4567efbe
3 changed files with 123 additions and 65 deletions
@@ -450,70 +450,35 @@ function Start-WingetAppDownloadTask {
}
}
# 2. Check previous Winget download
if (-not $appFound) {
if (-not $appFound) {
$wingetWin32jsonFile = Join-Path -Path $OrchestrationPath -ChildPath "WinGetWin32Apps.json"
if (Test-Path -Path $wingetWin32jsonFile) {
try {
$wingetAppsJson = Get-Content -Path $wingetWin32jsonFile -Raw | ConvertFrom-Json
# Check if app already exists in WinGetWin32Apps.json
# For multi-arch apps, there might be entries like "AppName (x86)" and "AppName (x64)"
$existingWin32Entries = @($wingetAppsJson | Where-Object {
$_.Name -eq $appName -or
$_.Name -eq "$appName (x86)" -or
$_.Name -eq "$appName (x64)"
})
if ($existingWin32Entries.Count -gt 0) {
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
$appContentFound = $false
# Check if it's a multi-arch app with subfolders
if ($ApplicationItemData.Architecture -eq 'x86 x64') {
$x86Folder = Join-Path -Path $appFolder -ChildPath "x86"
$x64Folder = Join-Path -Path $appFolder -ChildPath "x64"
if ((Test-Path -Path $x86Folder -PathType Container) -and (Test-Path -Path $x64Folder -PathType Container)) {
$x86Size = (Get-ChildItem -Path $x86Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
$x64Size = (Get-ChildItem -Path $x64Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($x86Size -gt 1MB -and $x64Size -gt 1MB) {
$appContentFound = $true
}
}
}
else {
# Single architecture app
if (Test-Path -Path $appFolder -PathType Container) {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$appContentFound = $true
}
}
}
if ($appContentFound) {
$appFound = $true
$status = "Not Downloaded: App already in $wingetWin32jsonFile and found in $appFolder"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found '$appName' in WinGetWin32Apps.json and content exists in '$appFolder'. Skipping download to prevent duplicate entry."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
else {
# App entry exists in WinGetWin32Apps.json but folder is missing or incomplete
$appFound = $true
$status = "App in '$wingetWin32jsonFile' but content folder '$appFolder' not found or incomplete. Remove entry from WinGetWin32Apps.json or restore content."
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog $status
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 1 }
}
# 2. Check existing downloaded Win32 content (folder-based; no WinGetWin32Apps.json dependency)
if (-not $appFound -and $source -eq 'winget') {
$appFolder = Join-Path -Path "$AppsPath\Win32" -ChildPath $appName
if (Test-Path -Path $appFolder -PathType Container) {
$contentFound = $false
if ($ApplicationItemData.Architecture -eq 'x86 x64') {
$x86Folder = Join-Path -Path $appFolder -ChildPath "x86"
$x64Folder = Join-Path -Path $appFolder -ChildPath "x64"
if ((Test-Path -Path $x86Folder -PathType Container) -and (Test-Path -Path $x64Folder -PathType Container)) {
$x86Size = (Get-ChildItem -Path $x86Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
$x64Size = (Get-ChildItem -Path $x64Folder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($x86Size -gt 1MB -and $x64Size -gt 1MB) {
$contentFound = $true
}
}
catch {
WriteLog "Warning: Could not read or parse '$wingetWin32jsonFile'. Error: $($_.Exception.Message)"
}
else {
$folderSize = (Get-ChildItem -Path $appFolder -Recurse | Measure-Object -Property Length -Sum -ErrorAction SilentlyContinue).Sum
if ($folderSize -gt 1MB) {
$contentFound = $true
}
}
if ($contentFound) {
$appFound = $true
$status = "Not Downloaded: Existing content found in $appFolder"
Invoke-ProgressUpdate -ProgressQueue $ProgressQueue -Identifier $appId -Status $status
WriteLog "Found existing content for '$appName' in '$appFolder'. Skipping download to prevent duplicate entry."
return [PSCustomObject]@{ Id = $appId; Status = $status; ResultCode = 0 }
}
}
}
@@ -634,7 +599,7 @@ function Start-WingetAppDownloadTask {
try {
# Call Get-Application
$resultCode = Get-Application -AppName $appName -AppId $appId -Source $source -AppsPath $AppsPath -WindowsArch $ApplicationItemData.Architecture -OrchestrationPath $OrchestrationPath -ErrorAction Stop
$resultCode = Get-Application -AppName $appName -AppId $appId -Source $source -AppsPath $AppsPath -WindowsArch $ApplicationItemData.Architecture -OrchestrationPath $OrchestrationPath -SkipWin32Json -ErrorAction Stop
# Determine status based on result code
switch ($resultCode) {